[SCRIPT] Help with a locked doors! - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: [SCRIPT] Help with a locked doors! (/thread-15031.html) Pages:
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RE: Help with a locked doors! - Stepper321 - 04-25-2012 Wait, i never knew that you could use asEntity to say the Entity or asItem to say the item O_o. Thanks old man. And it's so usefull made. Oh my god. I'm going to use this :p. RE: Help with a locked doors! - SilentStriker - 04-25-2012 That's what the syntax's are used for for example when using multiple timers you can make an if statement like this: if(asTimer == "NAMEOFTIMER") else if(asTimer == "ANOTHERNAMEOFTIMER") etc |