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Changing the Speed of enemies? - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Changing the Speed of enemies? (/thread-15036.html) |
Changing the Speed of enemies? - Xanthos - 04-23-2012 I want to make this scare, but it requires me changing the grunt's speed. I wish to know how to change the enemies so they -Speed change -Damage -Screen blood decals -Similar things Thanks for reading, Who ever answers get +1rep as always. RE: Changing the enemies? - Traggey - 04-23-2012 Open the model editor, locate entities/enemy/servant_grunt Now mess around with the settings! Make sure you back up your original files and such. RE: Changing the enemies? - Xanthos - 04-23-2012 (04-23-2012, 10:50 PM)Traggey Wrote: Open the model editor, locate entities/enemy/servant_gruntI know but what files do I use for the speed? The specs? RE: Changing the enemies? - overscore - 04-23-2012 I believe the speed can be changed in the servant_grunt.ent <Var Name="Run_ForwardSpeed" Value="5.1" /> The damage and blood decals are in there as well, along with fov and player search distances. If you don't want to affect all grunts I would suggest copying those files, renaming and adding them back in your map. RE: Changing the enemies? - Xanthos - 04-23-2012 (04-23-2012, 11:00 PM)overscore Wrote: I believe the speed can be changed in the servant_grunt.ent I believe you will get +rep. |