[SCRIPT] combination does not work? - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: [SCRIPT] combination does not work? (/thread-15048.html) |
combination does not work? - zombiehacker595 - 04-24-2012 so i added this to my inventory.hps file i have 3 working combinations all the same just different names in that file but this one doesnt seem to want to wrok any help? //COMBINE TUBE// //////////////////// void NEEDLE_TUBE(string &in asItemA, string &in asItemB) { PlayGuiSound("15_make_hammer", 1.0f); RemoveItem(asItemA); RemoveItem(asItemB); GiveItem("copper_tube_and_needle", "Puzzle", "copper_tube_and_needle", "copper_tube_and_needle.tga", 0); } //////////////////////////// // Run at the start of the game. void OnGameStart() { /////NEEDLE & TUBE COMBO///// AddCombineCallback("NEEDLE_TUBE", "copper_tube_1", "hollow_needle_1", "NEEDLE_TUBE", false); } RE: combination does not work? - Dutton - 04-24-2012 is there something called OnGameStart? i thought the only 3 options was OnStart, OnEnter and OnLeave? EDIT: Have you tryed Editing? Code: void OnGameStart() to Code: void OnStart() RE: combination does not work? - zombiehacker595 - 04-24-2012 (04-24-2012, 11:35 AM)Dutton Wrote: is there something called OnGameStart? i thought the only 3 options was OnStart, OnEnter and OnLeave? herp de derp i figured it out thanks for the help and for the inventory.hps "ongamestart" is what you use i accidently added 2 to the one file RE: combination does not work? - Dutton - 04-24-2012 Hehe no problem! glad you figured it out |