Lanter, how do i set it to almost no oil on it? - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Lanter, how do i set it to almost no oil on it? (/thread-15554.html) |
Lanter, how do i set it to almost no oil on it? - stevenbocco - 05-22-2012 as the titel said, how do i set the lanter so when it will be picked up there will juste be a little drop of oil in there ! i know you guys can solve this couse you guys are amazing ! RE: Lanter, how do i set it to almost no oil on it? - Datguy5 - 05-22-2012 Put this to your OnEnter() SetPlayerLampOil(10); The number means how much oil there is. RE: Lanter, how do i set it to almost no oil on it? - stevenbocco - 05-22-2012 (05-22-2012, 03:40 PM)Datguy5 Wrote: Put this to your OnEnter() SetPlayerLampOil(10); RE: Lanter, how do i set it to almost no oil on it? - Putmalk - 05-22-2012 I would actually do it a different way (to make it seem more realistic). At the start of your game, SetPlayerLampOil(0); On your Lantern entity, set a CallbackFunc to something like "PickLantern" and then write very simply: Code: //run when lantern is picked up RE: Lanter, how do i set it to almost no oil on it? - Datguy5 - 05-22-2012 (05-22-2012, 03:44 PM)stevenbocco Wrote:Np(05-22-2012, 03:40 PM)Datguy5 Wrote: Put this to your OnEnter() SetPlayerLampOil(10); |