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COLLADA export problem - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: COLLADA export problem (/thread-15566.html) |
COLLADA export problem - FEAR - 05-22-2012 The problem is this: i have created a textured box with blender, i have converted all squares in triangles and, once deleted all lights and the camera, i exported .collada file into the custom_storyes folder with all the textures ( color and specular) but the model editor don't show anything and when i try to select something: ![]() PS: THAT IS NOT THE BOX I MADE BECAUSE WAS RECTANGULAR!!! RE: COLLADA export problem - Your Computer - 05-22-2012 Textures only show up when a corresponding material file is created for the textures. Secondly, you have to apply the scale before export. This is all pretty much explained in the Wiki. RE: COLLADA export problem - FEAR - 05-23-2012 i still have the same problem, RE: COLLADA export problem - Your Computer - 05-23-2012 You must be specific. Which basic step did you not follow: http://wiki.frictionalgames.com/hpl2/third_party_tools/3d/blender? RE: COLLADA export problem - FEAR - 05-24-2012 i didn't skipped any step, but i didn't read the rest of the page EDIT: if i open an entity of a custom story with the model editor it show the model but if i open with blender ( import/collada file ) it doesn't show anithing. Is a blender export problem? 2° EDIT: i tried again importing entity in blender and it work 3° EDIT: i exported the model ( not my box ) with blender and the model editor now show the model |