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Multiple selected objects share same rot. axis? - Printable Version

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Multiple selected objects share same rot. axis? - FragdaddyXXL - 05-23-2012

Is there a way to select, say, an entire room, and rotate it without the objects rotating around their own local axis? Like have them share the same rotational axis while editing?


RE: Multiple selected objects share same rot. axis? - Adny - 05-23-2012

The first that comes to mind is making the entire room one combination by highlighting everything in it then pressing B. That will make it so it will rotate is if one object, instead of each individual object rotating. The only problem with that is when you try to highlight a lot of things at once the editor tends to lag quite a bit. To me that seems like the only solution, but you could always move everything around piece by piece


RE: Multiple selected objects share same rot. axis? - FragdaddyXXL - 05-23-2012

That worked great! It's not a problem seeing as it's just a small room, luckily. (And that my PC is hard to strain xD).


RE: Multiple selected objects share same rot. axis? - Adny - 05-23-2012

(05-23-2012, 11:21 PM)FragdaddyXXL Wrote: That worked great! It's not a problem seeing as it's just a small room, luckily. (And that my PC is hard to strain xD).
also, if you move these combinations while you have align to grid checked, it could make them change position very slightly, but it will be noticeable. You may want to double check that! Also, if the combination disappears (which is a common bug) just restart the editor.