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Should I just AutoSave when I Checkpoint? - Printable Version

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Should I just AutoSave when I Checkpoint? - FragdaddyXXL - 05-24-2012

I have received an issue with my CS that could have been alleviated had I used AutoSaves, but instead, I've only been using checkpoints. I have realized that checkpoints will only be used if the player dies. I need periods in time that the player can revert to if they are stuck in a situation where they cannot die (Glitched through walls, getting stuck in geometry, etc.)

tl;dr What's the best strategy when throwing in AutoSaves?


RE: Should I just AutoSave when I Checkpoint? - Adny - 05-24-2012

OnEnter() is the most common spot


RE: Should I just AutoSave when I Checkpoint? - FragdaddyXXL - 05-24-2012

Thanks! I've implemented that now.