[SPOILER] Felix's Nightmare - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +--- Thread: [SPOILER] Felix's Nightmare (/thread-15612.html) Pages:
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Felix's Nightmare - neocrawler - 05-25-2012 Here some screens of just a single room. [attachment=2907] [attachment=2908] [attachment=2909] I hope It looks pretty well for an amnesia map. I try to make all rooms filled. And yea that they give a intense of feeling. Anyway After my map is done I go for the decal details. Anyway I hope you guys like this small spoil. Will still take along time untill its finished ( the whole custom story ) RE: Felix's Nightmare - Rapture - 05-25-2012 Lighting and props look good. But for the billboards at the window (Its obvious for the 3rd picture) you should angle them so slightly to either side. I would put a another billboard (Values around 0.2-03) that fits the windows dimensions aproximately, and place it flush against it. RE: Felix's Nightmare - Adny - 05-25-2012 (05-25-2012, 02:39 AM)Rapture Wrote: But for the billboards at the window (Its obvious for the 3rd picture) you should angle them so slightly to either side. I would put a another billboard (Values around 0.2-03) that fits the windows dimensions aproximately, and place it flush against it.Also, make them longer and more dim. Oh, and add the light_dust_large.ps; dust particles in the air are one of the only ways humans can perceive rays of light (well, that and fog). RE: Felix's Nightmare - neocrawler - 05-25-2012 Thanks for the tips in increased the well looking a bit ^^ Felix Nightmare map size spoil - neocrawler - 07-21-2012 [attachment=3185] [attachment=3181] [attachment=3182] [attachment=3183] RE: Felix's Nightmare - Kman - 07-21-2012 Jesus christ, what in the world could you need that many particles for? RE: Felix's Nightmare - Adny - 07-21-2012 (07-21-2012, 07:08 AM)Kman Wrote: Jesus christ, what in the world could you need that many particles for?Fog? RE: Felix's Nightmare - Kman - 07-21-2012 (07-21-2012, 07:18 AM)andyrockin123 Wrote:Yeah but if you're doing fog you should really only need a 5th of those if you use them right, that many fog particles tends to just look odd and unrealistic.(07-21-2012, 07:08 AM)Kman Wrote: Jesus christ, what in the world could you need that many particles for?Fog? RE: Felix's Nightmare - neocrawler - 07-21-2012 Lol nah the fog looks fine like that RE: Felix's Nightmare - Datguy5 - 07-21-2012 (07-21-2012, 03:17 PM)neocrawler Wrote: Lol nah the fog looks fine like thatIt might make some peoples computers lagg :/ *cough*mine*cough*. |