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Question about tunnel - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Question about tunnel (/thread-15699.html) Pages:
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Question about tunnel - LolMak - 05-29-2012 Hello people. I need your help, tell me, how create a tunnel? I do not know С_С RE: Question about tunnel - Datguy5 - 05-29-2012 Its in the static objects.I think it has even its own category. RE: Question about tunnel - LolMak - 05-29-2012 (05-29-2012, 11:50 AM)Datguy5 Wrote: Its in the static objects.I think it has even its own category. I found only tunnel base in static object, it is not suitable. RE: Question about tunnel - Putmalk - 05-29-2012 "Tunnel" is a broad definition and could be built in many different ways. Please be more specific. RE: Question about tunnel - Adrianis - 05-29-2012 You would need to match up a bunch of walls, primitives (like the floors) to make a tunnel shape and/or model your own tunnel if tunnel_base is not suitable RE: Question about tunnel - Rapture - 05-29-2012 Just use the Static Objects>Debris>Rocks if you want to make it exactly like you want. If you want a general looking tunnel, us the Static Objects>Ptest>Cavein_large_rocks. Rotate the Cavein_large_rocks so they form a circle, put them into a Compound Object and start Copying Pasta them and rotate them to give it a Tunnel feel. RE: Question about tunnel - Datguy5 - 05-29-2012 Also you can use the caveish looking walls in the static objects>cisternbase RE: Question about tunnel - Rapture - 05-29-2012 (05-29-2012, 02:49 PM)Datguy5 Wrote: Also you can use the caveish looking walls in the static objects>cisternbaseDo you mean the sanctum? RE: Question about tunnel - Datguy5 - 05-29-2012 (05-29-2012, 03:45 PM)Rapture Wrote:(05-29-2012, 02:49 PM)Datguy5 Wrote: Also you can use the caveish looking walls in the static objects>cisternbaseDo you mean the sanctum? Yes sanctumbase.My bad. RE: Question about tunnel - LolMak - 05-29-2012 Thanks guys, I figured this! Another question is how the script can disable my sound? |