Frictional Games Forum (read-only)
Setting an Entity Active - Printable Version

+- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum)
+-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html)
+--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html)
+---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html)
+---- Thread: Setting an Entity Active (/thread-15772.html)

Pages: 1 2 3


RE: Setting an Entity Active - TheIcyPickle - 06-03-2012

And that was my problem Smile

*insert facepalm/you're retarded meme here*

I was making the script on the same script as an old map (which is connected to the one thats ment to have it)

So I was editing script1.hps
when I was supposed to have created a script2.hps (for my second map) and edit scripts there

*facepalm*

but still the help you guys gave me helped me write the script so thank you Smile


RE: Setting an Entity Active - Putmalk - 06-03-2012

(06-03-2012, 04:28 AM)TheIcyPickle Wrote: And that was my problem Smile

*insert facepalm/you're retarded meme here*

I was making the script on the same script as an old map (which is connected to the one thats ment to have it)

So I was editing script1.hps
when I was supposed to have created a script2.hps (for my second map) and edit scripts there

*facepalm*

but still the help you guys gave me helped me write the script so thank you Smile
yw Smile glad you got it.