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Lighting Problem - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Technical Support (https://www.frictionalgames.com/forum/forum-57.html) +--- Forum: Technical Support - Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-31.html) +--- Thread: Lighting Problem (/thread-16016.html) |
Lighting Problem - bored2tears - 06-10-2012 I have been struck with the infamous lighting problem (which can be seen here: http://www.youtube.com/watch?v=cTCIcHv0ees&feature=channel&list=UL). Basically, if I stare at a light, it is fine, but when I move around, the light and shadows bounce around oddly. My graphics card is a Radeon X600. The game runs smoothly, but this problem is really ruining the fun. RE: Lighting Problem - plutomaniac - 06-10-2012 Update X600 to the latest possible drivers RE: Lighting Problem - bored2tears - 06-10-2012 I think I may be stupid, but how do I do that. I have catalyst installed, but do not know what to do with it. ![]() RE: Lighting Problem - plutomaniac - 06-10-2012 We need more info like operating system, desktop or laptop and hpl.log as said in the guides. RE: Lighting Problem - bored2tears - 06-10-2012 Sorry for not posting that stuff. HPL Log: Spoiler below!
Version 1.20
-------- THE HPL ENGINE LOG ------------ Engine build ID 20101021192547 Creating Engine Modules -------------------------------------------------------- Creating graphics module Creating system module Creating resource module Creating input module Creating sound module Creating physics module Creating ai module Creating gui module Creating generate module Creating haptic module Creating scene module -------------------------------------------------------- Initializing Resources Module -------------------------------------------------------- Creating loader handlers Creating resource managers Adding loaders to handlers -------------------------------------------------------- Initializing Graphics Module -------------------------------------------------------- Init lowlevel graphics: 1024x768 bpp:32 fs:1 ms:0 gpufmt:2 cap:'Amnesia - The Dark Descent - Loading...' pos ![]() Setting video mode: 1024 x 768 - 32 bpp Init Glew...OK Setting up OpenGL Vendor: ATI Technologies Inc. Renderer: ATI Radeon X300/X550/X1050 Series Version: 2.1.8545 Release Max texture image units: 16 Max texture coord units: 8 Max user clip planes: 6 Two sided stencil: 1 Vertex Buffer Object: 1 Anisotropic filtering: 1 Max Anisotropic degree: 16 Multisampling: 1 Texture compression: 1 Texture compression S3TC: 1 Auto generate MipMaps: 1 Render to texture: 1 Max draw buffers: 4 Max color render targets: 4 Packed depth-stencil: 1 Texture float: 1 GLSL Version: 1.20 ShaderModel 2: 1 ShaderModel 3: 1 ShaderModel 4: 0 OGL ATIFragmentShader: 1 Setting up G-Bugger: type: 0 texturenum: 3 Adding engine materials Initializing DevIL Vendor String: Abysmal Software Version String: Developer's Image Library (DevIL) 1.6.8pre Aug 12 2006 Version Number: 168 Adding engine post effects -------------------------------------------------------- Initializing Sound Module -------------------------------------------------------- Initializing OpenAL Available OpenAL devices: 0. Generic Software on Speakers (High Definition Audio Device)(OpenAL default) Trying to open device 'Generic Software on Speakers (High Definition Audio Device)'... Success! Number of mono sources: 32 Streaming setup: 4 Buffers x 262144 bytes each -------------------------------------------------------- Initializing Game Module -------------------------------------------------------- Adding engine updates Initializing script functions -------------------------------------------------------- User Initialization -------------------------------------------------------- -------------------------------------------------------- Game Running -------------------------------------------------------- -------- Loading map 'menu_bg.map' --------- Cache Loading: 2120 ms Entities: 467 ms Compilation: 1 ms Total: 2627 ms Meshes created: 26 Bodies created: 5 -------- Loading complete --------- -------------------------------------------------------- Statistics -------------------------------------------------------- Medium framerate: 45.224185 -------------------------------------------------------- User Exit -------------------------------------------------------- Saving main config. Deleting game modules. 'LuxInputHandler' 'LuxHelpFuncs' 'LuxSaveHandler' 'LuxScriptHandler' 'LuxProgressLogHandler' 'LuxMapHandler' 'LuxMapHelper' 'LuxPlayer' 'LuxInsanityHandler' 'LuxDebugHandler' 'LuxEffectRenderer' 'LuxMusicHandler' 'LuxMusicHandler' 'LuxEffectHandler' 'LuxCompletionCountHandler' 'LuxGlobalDataHandler' 'LuxHintHandler' 'LuxPostEffectHandler' 'LuxPreMenu' 'LuxDebugHandler' 'LuxInventory' 'LuxJournal' 'LuxCredits' 'LuxLoadScreenHandler' Deleting config files. -------------------------------------------------------- Exiting Gui Module -------------------------------------------------------- Deleting all sets Deleting all skins Deleting all gfx elements Deleting all materials -------------------------------------------------------- Exiting Generate Module -------------------------------------------------------- -------------------------------------------------------- Exiting Scene Module -------------------------------------------------------- -------------------------------------------------------- Exiting Input Module -------------------------------------------------------- -------------------------------------------------------- Exiting Sound Module -------------------------------------------------------- -------------------------------------------------------- Exiting Graphics Module -------------------------------------------------------- -------------------------------------------------------- Exiting Resources Module -------------------------------------------------------- Done with fonts Done with scripts Done with particles Done with sounds Done with meshes Done with materials Done with Gpu programs Done with images Destroyed all textures Done with sound entities Done with animations Done with ent files All resources deleted -------------------------------------------------------- Exiting Physics Module -------------------------------------------------------- -------------------------------------------------------- Exiting System Module -------------------------------------------------------- -------------------------------------------------------- Deleting game setup provided by user - Deleting lowlevel stuff. Physics Sound Input Resources System Graphics Haptic HPL Exit was successful! |--Memory Manager Report-------------------------------| | | No memory leaks detected. Memory left: 0 | |------------------------------------------------------| I have Windows 7, and my computer is an Intel Pentium D CPU 3.40 Ghz. Edit: I have 3Gb of RAM Edit Edit: I have a 32-bit system. RE: Lighting Problem - plutomaniac - 06-10-2012 Make sure you have this installed: http://support.amd.com/us/gpudownload/windows/Legacy/Pages/radeonaiw_vista32.aspx?type=2.4.1&product=2.4.1.3.13&lang=English RE: Lighting Problem - bored2tears - 06-10-2012 (06-10-2012, 06:12 PM)plutomaniac Wrote: Make sure you have this installed:I do have that installed. I don't know if I am supposed to use it somehow, but I did install it. RE: Lighting Problem - plutomaniac - 06-10-2012 At start search for dxdiag and run it. Go to Display and take a screenshot of it, I want to see it. Also, attach me again the HPL.log file after the problem occurs because the last one only shows you going to the main menu. RE: Lighting Problem - bored2tears - 06-10-2012 Log: Spoiler below!
Version 1.20
-------- THE HPL ENGINE LOG ------------ Engine build ID 20101021192547 Creating Engine Modules -------------------------------------------------------- Creating graphics module Creating system module Creating resource module Creating input module Creating sound module Creating physics module Creating ai module Creating gui module Creating generate module Creating haptic module Creating scene module -------------------------------------------------------- Initializing Resources Module -------------------------------------------------------- Creating loader handlers Creating resource managers Adding loaders to handlers -------------------------------------------------------- Initializing Graphics Module -------------------------------------------------------- Init lowlevel graphics: 1024x768 bpp:32 fs:1 ms:0 gpufmt:2 cap:'Amnesia - The Dark Descent - Loading...' pos ![]() Setting video mode: 1024 x 768 - 32 bpp Init Glew...OK Setting up OpenGL Vendor: ATI Technologies Inc. Renderer: ATI Radeon X300/X550/X1050 Series Version: 2.1.8545 Release Max texture image units: 16 Max texture coord units: 8 Max user clip planes: 6 Two sided stencil: 1 Vertex Buffer Object: 1 Anisotropic filtering: 1 Max Anisotropic degree: 16 Multisampling: 1 Texture compression: 1 Texture compression S3TC: 1 Auto generate MipMaps: 1 Render to texture: 1 Max draw buffers: 4 Max color render targets: 4 Packed depth-stencil: 1 Texture float: 1 GLSL Version: 1.20 ShaderModel 2: 1 ShaderModel 3: 1 ShaderModel 4: 0 OGL ATIFragmentShader: 1 Setting up G-Bugger: type: 0 texturenum: 3 Adding engine materials Initializing DevIL Vendor String: Abysmal Software Version String: Developer's Image Library (DevIL) 1.6.8pre Aug 12 2006 Version Number: 168 Adding engine post effects -------------------------------------------------------- Initializing Sound Module -------------------------------------------------------- Initializing OpenAL Available OpenAL devices: 0. Generic Software on Speakers (High Definition Audio Device)(OpenAL default) Trying to open device 'Generic Software on Speakers (High Definition Audio Device)'... Success! Number of mono sources: 32 Streaming setup: 4 Buffers x 262144 bytes each -------------------------------------------------------- Initializing Game Module -------------------------------------------------------- Adding engine updates Initializing script functions -------------------------------------------------------- User Initialization -------------------------------------------------------- -------------------------------------------------------- Game Running -------------------------------------------------------- -------- Loading map 'menu_bg.map' --------- Cache Loading: 1505 ms Entities: 519 ms Compilation: 2 ms Total: 2079 ms Meshes created: 26 Bodies created: 5 -------- Loading complete --------- Setting profile: 'Nick' Path: 'C:\Users\Nick\Documents/Amnesia/Main/Nick/' -------- Loading map '00_rainy_hall.map' --------- Cache Loading: 4254 ms Entities: 6434 ms Compilation: 36 ms Total: 11110 ms Meshes created: 147 Bodies created: 48 -------- Loading complete --------- ERROR: Could not find light 'spotthunder_0' ERROR: Could not find light 'pointthunder_0' ERROR: Could not find light 'ambthunder_0' ERROR: Could not find light 'spotthunder_0' ERROR: Could not find light 'pointthunder_0' ERROR: Could not find light 'ambthunder_0' ERROR: Could not find light 'spotthunder_0' ERROR: Could not find light 'pointthunder_0' ERROR: Could not find light 'ambthunder_0' ERROR: Could not find light 'spotthunder_0' ERROR: Could not find light 'pointthunder_0' ERROR: Could not find light 'ambthunder_0' ERROR: Could not find light 'spotthunder_0' ERROR: Could not find light 'pointthunder_0' ERROR: Could not find light 'ambthunder_0' ERROR: Could not find light 'spotthunder_0' ERROR: Could not find light 'pointthunder_0' ERROR: Could not find light 'ambthunder_0' ERROR: Could not find light 'spotthunder_0' ERROR: Could not find light 'pointthunder_0' ERROR: Could not find light 'ambthunder_0' ERROR: Could not find light 'spotthunder_0' ERROR: Could not find light 'pointthunder_0' ERROR: Could not find light 'ambthunder_0' ERROR: Could not find light 'spotthunder_0' ERROR: Could not find light 'pointthunder_0' ERROR: Could not find light 'ambthunder_0' ERROR: Could not find light 'spotthunder_0' ERROR: Could not find light 'pointthunder_0' ERROR: Could not find light 'ambthunder_0' ERROR: Could not find light 'spotthunder_0' ERROR: Could not find light 'pointthunder_0' ERROR: Could not find light 'ambthunder_0' ERROR: Could not find light 'spotthunder_0' ERROR: Could not find light 'pointthunder_0' ERROR: Could not find light 'ambthunder_0' ERROR: Could not find light 'spotthunder_0' ERROR: Could not find light 'pointthunder_0' ERROR: Could not find light 'ambthunder_0' ERROR: Could not find light 'spotthunder_0' ERROR: Could not find light 'pointthunder_0' ERROR: Could not find light 'ambthunder_0' -------- BEGIN SAVE TO: C:\Users\Nick\Documents/Amnesia/Main/Nick/AutoSave_RainyHall_2012_6_10_14_23_4_0.sav --------- WARNING: particle system 0 in chandelier_simple_short_1 does not exist anymore! WARNING: particle system 1 in chandelier_simple_short_1 does not exist anymore! WARNING: particle system 2 in chandelier_simple_short_1 does not exist anymore! WARNING: particle system 3 in chandelier_simple_short_1 does not exist anymore! WARNING: particle system 0 in chandelier_simple_1 does not exist anymore! WARNING: particle system 1 in chandelier_simple_1 does not exist anymore! WARNING: particle system 2 in chandelier_simple_1 does not exist anymore! WARNING: particle system 3 in chandelier_simple_1 does not exist anymore! WARNING: particle system 0 in chandelier_simple_short_2 does not exist anymore! WARNING: particle system 1 in chandelier_simple_short_2 does not exist anymore! WARNING: particle system 2 in chandelier_simple_short_2 does not exist anymore! WARNING: particle system 3 in chandelier_simple_short_2 does not exist anymore! WARNING: particle system 0 in chandelier_simple_short_10 does not exist anymore! WARNING: particle system 1 in chandelier_simple_short_10 does not exist anymore! WARNING: particle system 2 in chandelier_simple_short_10 does not exist anymore! WARNING: particle system 3 in chandelier_simple_short_10 does not exist anymore! WARNING: particle system 0 in chandelier_simple_5 does not exist anymore! WARNING: particle system 1 in chandelier_simple_5 does not exist anymore! WARNING: particle system 2 in chandelier_simple_5 does not exist anymore! WARNING: particle system 3 in chandelier_simple_5 does not exist anymore! WARNING: particle system 0 in candlestick_floor_3 does not exist anymore! WARNING: particle system 1 in candlestick_floor_3 does not exist anymore! WARNING: particle system 2 in candlestick_floor_3 does not exist anymore! WARNING: particle system 3 in candlestick_floor_3 does not exist anymore! WARNING: particle system 4 in candlestick_floor_3 does not exist anymore! WARNING: particle system 0 in candlestick_floor_4 does not exist anymore! WARNING: particle system 1 in candlestick_floor_4 does not exist anymore! WARNING: particle system 2 in candlestick_floor_4 does not exist anymore! WARNING: particle system 3 in candlestick_floor_4 does not exist anymore! WARNING: particle system 4 in candlestick_floor_4 does not exist anymore! WARNING: particle system 0 in candlestick_floor_6 does not exist anymore! WARNING: particle system 1 in candlestick_floor_6 does not exist anymore! WARNING: particle system 2 in candlestick_floor_6 does not exist anymore! WARNING: particle system 3 in candlestick_floor_6 does not exist anymore! WARNING: particle system 4 in candlestick_floor_6 does not exist anymore! WARNING: particle system 0 in candlestick_floor_7 does not exist anymore! WARNING: particle system 1 in candlestick_floor_7 does not exist anymore! WARNING: particle system 2 in candlestick_floor_7 does not exist anymore! WARNING: particle system 3 in candlestick_floor_7 does not exist anymore! WARNING: particle system 4 in candlestick_floor_7 does not exist anymore! WARNING: particle system 0 in chandelier_simple_short_6 does not exist anymore! WARNING: particle system 1 in chandelier_simple_short_6 does not exist anymore! WARNING: particle system 2 in chandelier_simple_short_6 does not exist anymore! WARNING: particle system 3 in chandelier_simple_short_6 does not exist anymore! WARNING: particle system 0 in candlestick_floor_10 does not exist anymore! WARNING: particle system 1 in candlestick_floor_10 does not exist anymore! WARNING: particle system 2 in candlestick_floor_10 does not exist anymore! WARNING: particle system 3 in candlestick_floor_10 does not exist anymore! WARNING: particle system 4 in candlestick_floor_10 does not exist anymore! WARNING: particle system 0 in candlestick_floor_11 does not exist anymore! WARNING: particle system 1 in candlestick_floor_11 does not exist anymore! WARNING: particle system 2 in candlestick_floor_11 does not exist anymore! WARNING: particle system 3 in candlestick_floor_11 does not exist anymore! WARNING: particle system 4 in candlestick_floor_11 does not exist anymore! WARNING: particle system 0 in candlestick_floor_12 does not exist anymore! WARNING: particle system 1 in candlestick_floor_12 does not exist anymore! WARNING: particle system 2 in candlestick_floor_12 does not exist anymore! WARNING: particle system 3 in candlestick_floor_12 does not exist anymore! WARNING: particle system 4 in candlestick_floor_12 does not exist anymore! WARNING: particle system 0 in candlestick_floor_13 does not exist anymore! WARNING: particle system 1 in candlestick_floor_13 does not exist anymore! WARNING: particle system 2 in candlestick_floor_13 does not exist anymore! WARNING: particle system 3 in candlestick_floor_13 does not exist anymore! WARNING: particle system 4 in candlestick_floor_13 does not exist anymore! WARNING: particle system 0 in candlestick_floor_14 does not exist anymore! WARNING: particle system 1 in candlestick_floor_14 does not exist anymore! WARNING: particle system 2 in candlestick_floor_14 does not exist anymore! WARNING: particle system 3 in candlestick_floor_14 does not exist anymore! WARNING: particle system 4 in candlestick_floor_14 does not exist anymore! WARNING: particle system 0 in candlestick_floor_15 does not exist anymore! WARNING: particle system 1 in candlestick_floor_15 does not exist anymore! WARNING: particle system 2 in candlestick_floor_15 does not exist anymore! WARNING: particle system 3 in candlestick_floor_15 does not exist anymore! WARNING: particle system 4 in candlestick_floor_15 does not exist anymore! WARNING: particle system 0 in candlestick_floor_16 does not exist anymore! WARNING: particle system 1 in candlestick_floor_16 does not exist anymore! WARNING: particle system 2 in candlestick_floor_16 does not exist anymore! WARNING: particle system 3 in candlestick_floor_16 does not exist anymore! WARNING: particle system 4 in candlestick_floor_16 does not exist anymore! WARNING: particle system 0 in candlestick_floor_17 does not exist anymore! WARNING: particle system 1 in candlestick_floor_17 does not exist anymore! WARNING: particle system 2 in candlestick_floor_17 does not exist anymore! WARNING: particle system 3 in candlestick_floor_17 does not exist anymore! WARNING: particle system 4 in candlestick_floor_17 does not exist anymore! WARNING: particle system 0 in candlestick_floor_18 does not exist anymore! WARNING: particle system 1 in candlestick_floor_18 does not exist anymore! WARNING: particle system 2 in candlestick_floor_18 does not exist anymore! WARNING: particle system 3 in candlestick_floor_18 does not exist anymore! WARNING: particle system 4 in candlestick_floor_18 does not exist anymore! WARNING: particle system 0 in candlestick_floor_19 does not exist anymore! WARNING: particle system 1 in candlestick_floor_19 does not exist anymore! WARNING: particle system 2 in candlestick_floor_19 does not exist anymore! WARNING: particle system 3 in candlestick_floor_19 does not exist anymore! WARNING: particle system 4 in candlestick_floor_19 does not exist anymore! WARNING: particle system 0 in candlestick02_2 does not exist anymore! WARNING: particle system 0 in candlestick_floor_5 does not exist anymore! WARNING: particle system 1 in candlestick_floor_5 does not exist anymore! WARNING: particle system 2 in candlestick_floor_5 does not exist anymore! WARNING: particle system 3 in candlestick_floor_5 does not exist anymore! WARNING: particle system 4 in candlestick_floor_5 does not exist anymore! WARNING: particle system 0 in candlestick_floor_8 does not exist anymore! WARNING: particle system 1 in candlestick_floor_8 does not exist anymore! WARNING: particle system 2 in candlestick_floor_8 does not exist anymore! WARNING: particle system 3 in candlestick_floor_8 does not exist anymore! WARNING: particle system 4 in candlestick_floor_8 does not exist anymore! WARNING: particle system 0 in candlestick_floor_9 does not exist anymore! WARNING: particle system 1 in candlestick_floor_9 does not exist anymore! WARNING: particle system 2 in candlestick_floor_9 does not exist anymore! WARNING: particle system 3 in candlestick_floor_9 does not exist anymore! WARNING: particle system 4 in candlestick_floor_9 does not exist anymore! -------- END SAVE --------- -------- Loading map 'menu_bg.map' --------- Cache Loading: 1482 ms Entities: 271 ms Compilation: 1 ms Total: 1770 ms Meshes created: 26 Bodies created: 5 -------- Loading complete --------- -------------------------------------------------------- Statistics -------------------------------------------------------- Medium framerate: 11.880956 -------------------------------------------------------- User Exit -------------------------------------------------------- Saving main config. Saving user config. Deleting game modules. 'LuxInputHandler' 'LuxHelpFuncs' 'LuxSaveHandler' 'LuxScriptHandler' 'LuxProgressLogHandler' 'LuxMapHandler' 'LuxMapHelper' 'LuxPlayer' 'LuxInsanityHandler' 'LuxDebugHandler' 'LuxEffectRenderer' 'LuxMusicHandler' 'LuxMusicHandler' 'LuxEffectHandler' 'LuxCompletionCountHandler' 'LuxGlobalDataHandler' 'LuxHintHandler' 'LuxPostEffectHandler' 'LuxPreMenu' 'LuxDebugHandler' 'LuxInventory' 'LuxJournal' 'LuxCredits' 'LuxLoadScreenHandler' Deleting config files. -------------------------------------------------------- Exiting Gui Module -------------------------------------------------------- Deleting all sets Deleting all skins Deleting all gfx elements Deleting all materials -------------------------------------------------------- Exiting Generate Module -------------------------------------------------------- -------------------------------------------------------- Exiting Scene Module -------------------------------------------------------- -------------------------------------------------------- Exiting Input Module -------------------------------------------------------- -------------------------------------------------------- Exiting Sound Module -------------------------------------------------------- -------------------------------------------------------- Exiting Graphics Module -------------------------------------------------------- -------------------------------------------------------- Exiting Resources Module -------------------------------------------------------- Done with fonts Done with scripts Done with particles Done with sounds Done with meshes Done with materials Done with Gpu programs Done with images Destroyed all textures Done with sound entities Done with animations Done with ent files All resources deleted -------------------------------------------------------- Exiting Physics Module -------------------------------------------------------- -------------------------------------------------------- Exiting System Module -------------------------------------------------------- -------------------------------------------------------- Deleting game setup provided by user - Deleting lowlevel stuff. Physics Sound Input Resources System Graphics Haptic HPL Exit was successful! |--Memory Manager Report-------------------------------| | | No memory leaks detected. Memory left: 0 | |------------------------------------------------------| From looking at it, I can see that the error comes from it not having the particle source for lights, I assume? ![]() RE: Lighting Problem - plutomaniac - 06-10-2012 Is it a desktop or a laptop? |