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Can't run any of the sets - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Technical Support (https://www.frictionalgames.com/forum/forum-57.html) +--- Forum: Technical Support - Penumbra Series (https://www.frictionalgames.com/forum/forum-22.html) +---- Forum: Linux - Penumbra (https://www.frictionalgames.com/forum/forum-25.html) +---- Thread: Can't run any of the sets (/thread-16347.html) |
Can't run any of the sets - oldrocker99 - 06-20-2012 When I try to run Overture, my screen gets enormous (same size, but everything is huge and I have to scroll around my desktop.) I have to log out and log back in to get back to a normal-sized screen., and Overture doesn't start. Here's my hpl.log: -------- THE HPL ENGINE LOG ------------ Creating Engine Modules -------------------------------------------------------- Creating graphics module Creating system module Creating resource module Creating input module Creating sound module Creating physics module Creating ai module Creating gui module Creating haptic module Creating scene module -------------------------------------------------------- Initializing Resources Module -------------------------------------------------------- Creating resource managers Misc Creation -------------------------------------------------------- Initializing Graphics Module -------------------------------------------------------- Init low level graphics Setting video mode: 800 x 600 - 32 bpp Init Glee...OK Setting up OpenGL Max texture image units: 32 Max texture coord units: 8 Two sided stencil: 1 Vertex Buffer Object: 1 Anisotropic filtering: 1 Max Anisotropic degree: 16 Multisampling: 1 Vertex Program: 1 Fragment Program: 1 NV Register Combiners: 1 NV Register Combiners Stages: 8 ATI Fragment Shader: 0 Creating graphic systems Creating Renderer2D Renderer2D created Creating Renderer3D Load Renderer3D gpu programs: Extrude CG: 'ShadowExtrude_vp.cg' using profile: 'gp4vp' CG: 'ShadowExtrude_fp.cg' using profile: 'gp4fp' Diffuse Vertex CG: 'Diffuse_Color_vp.cg' using profile: 'gp4vp' Diffuse Fragment CG: 'Diffuse_Color_fp.cg' using profile: 'gp4fp' Fog CG: 'Fog_Solid_vp.cg' using profile: 'gp4vp' CG: 'Fog_Solid_fp.cg' using profile: 'gp4fp' Creating fog textures: Solid Additive Alpha CG: 'refract_vp.cg' using profile: 'gp4vp' CG: 'refract_fp.cg' using profile: 'gp4fp' CG: 'refract_special_fp.cg' using profile: 'gp4fp' init sky box Renderer3D created Creating screen buffers size 800.000000 : 600.000000 Creating programs CG: 'PostEffect_Blur_vp.cg' using profile: 'gp4vp' CG: 'PostEffect_Blur_Rect_fp.cg' using profile: 'gp4fp' CG: 'PostEffect_Blur_2D_fp.cg' using profile: 'gp4fp' CG: 'PostEffect_Bloom_vp.cg' using profile: 'gp4vp' CG: 'PostEffect_Bloom_fp.cg' using profile: 'gp4fp' CG: 'PostEffect_Motion_vp.cg' using profile: 'gp4vp' CG: 'PostEffect_Motion_fp.cg' using profile: 'gp4fp' CG: 'PostEffect_DoF_vp.cg' using profile: 'gp4vp' CG: 'PostEffect_DoF_fp.cg' using profile: 'gp4fp' RendererPostEffects created Adding engine materials -------------------------------------------------------- Initializing Sound Module -------------------------------------------------------- Initializing OpenAL. Trying to open audio device... ERROR: Failed to inialize Audio Trying fallback driver FATAL ERROR: Failed! Check your OpenAL installation I have libopenal installed, along with all PulseAudio extensions. Any help here? I had played Overture some few years ago, and it ran fine. RE: Can't run any of the sets - Urkle - 06-20-2012 Try removing the included libopenal that is in the overture lib folder. |