Grunt walking - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Grunt walking (/thread-16423.html) |
Grunt walking - Jagsrs28 - 06-23-2012 How do i get my grunt to run aggressively at the player? destroy ALL doors in the way. RE: Grunt walking - Rownbear - 06-23-2012 use ShowEnemyPlayerPosition("servant_grunt_1"); Also if you have many doors and the grunt uses 2-3 hits to destroy door simply put a script box over the door and use a AddEtityCollide so when the grunt enters the script box it destroy the door. you should use partcle effects and sounds to make it seem real though. RE: Grunt walking - Jagsrs28 - 06-23-2012 Lol He killed me. He's a poofer. Help? |