Fatal Error - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Fatal Error (/thread-16425.html) |
Fatal Error - MaZiCUT - 06-23-2012 FIXED, I don't want people to see the script: scripters will know what it means and it will spoil the story for them RE: Fatal Error - Cruzore - 06-23-2012 void ClosetShutFunc(string &in asParent, string &in asChild, int alState) { SetSwingDoorClosed("ExorcistCloset", true, true); PlaySoundAtEntity("", "react_breath_slow.snt", "Player", 0, false); PlaySoundAtEntity("", "react_scare", "Player", 0, false); PlaySoundAtEntity("", "close_door.snt", "Player", 0, false); GiveSanityDamage(40.0f, true); } Missing ending bracket. RE: Fatal Error - MaZiCUT - 06-23-2012 (06-23-2012, 01:27 PM)FastHunteR Wrote: void ClosetShutFunc(string &in asParent, string &in asChild, int alState)thank you dear sir. |