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void SetMessage(string& asTextCategory, string& asTextEntry, float afTime); - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: void SetMessage(string& asTextCategory, string& asTextEntry, float afTime); (/thread-16507.html) |
void SetMessage(string& asTextCategory, string& asTextEntry, float afTime); - Jagsrs28 - 06-26-2012 void SetMessage(string& asTextCategory, string& asTextEntry, float afTime); Displays a message on the screen. asTextCategory - the category in the .lang file asTextEntry - the entry in the .lang file afTime - determines how long the message is displayed. If time is < =0 then the life time is calculated based on string length. Now, when it says "the category in the .lang file" what do I name the category? Can I name it anything I want? Also, when it says "the entry in the .lang file" what do I name the entry? Can I name it anything I want? (I think I can) Thank You RE: void SetMessage(string& asTextCategory, string& asTextEntry, float afTime); - GoranGaming - 06-26-2012 Yes, you can name the category file whatever you want, I suggest you should name it "Messages". You can also name the entry whatever you want! ![]() RE: void SetMessage(string& asTextCategory, string& asTextEntry, float afTime); - MaZiCUT - 06-26-2012 asTextCategory - // aka "Messages" "Descriptions" "Inventory" and so on. Basicly categories in the .lang file. asTextEntry - the entry in the .lang file // entry name, for example Category: Inventory Entry name: >"Key_1"< afTime - determines how long the message is displayed. If time is < =0 then the life time is calculated based on string length. // TIME: HOW MUCH TIME THIS MESSAGE OF YOURS WILL BE DISPLAYED RE: void SetMessage(string& asTextCategory, string& asTextEntry, float afTime); - Jagsrs28 - 06-26-2012 (06-26-2012, 02:22 PM)CrazyArts Wrote: asTextCategory - // aka "Messages" "Descriptions" "Inventory" and so on. Basicly categories in the .lang file. I already knew that lol... I have it all documented into my computer. Its much easier to find things that way. |