Custom Story Help Please - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Custom Story Help Please (/thread-16916.html) |
Custom Story Help Please - fuzzyfrank - 07-12-2012 Please Help, I am trying to make a custom story for Amnesia (obviously) and it crashes when I start the story (I don't even get to see the description). Here is my config file: <Main ImgFile = "story.png" Name = "Madness" Author = "Fuzzyfrank" MapsFolder = "maps/" StartMap = "00_example.map" StartPos = "PlayerStartArea_1" /> I am using steam if that makes a difference. Thank you for reading and helping. RE: Custom Story Help Please - Statyk - 07-12-2012 There are so many of these posts... Have you followed tutorials before posting here?... 1) Make sure map name matches perfectly. 2) Make sure your SpawnArea exists and is named properly. 3) Check your .hps, if you have one, for errors. 4) Your .lang is screwed up somewhere, which is why your description doesn't show up This is about everything we can get from all of these types of posts. You're being way to vague. RE: Custom Story Help Please - fuzzyfrank - 07-12-2012 (07-12-2012, 05:49 PM)Statyk Wrote: There are so many of these posts... Have you followed tutorials before posting here?...I'm sorry. I followed tutorial on youtube. 1) StartMap = "00_example.map" 00_example.map They do match up 2) PlayerStartArea_1 does exist 3) void Onstart() { } That is what the tutorial said to do 4) It crashes before the description. But here is my .lang <LANGUAGE> <CATEGORY NAME="CustomStoryMain"> <Entry Name="Description">...[br][br]Thank you for playing. I hope you enjoy.</Entry> </CATEGORY> </LANGUAGE> Thanks for the help RE: Custom Story Help Please - fuzzyfrank - 07-12-2012 NEVERMIND - - -I got it fixed. |