[LVL ED] Key scripting - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: [LVL ED] Key scripting (/thread-17064.html) |
Key scripting - Redzombie18 - 07-18-2012 Hello Peoples Of course by the title you know im a noob at Custom story making So i want a locked door and you need a key. I followed a tutorial on how to do it, but when i coded it, The custom story crashed. If you can respond Thanks. I might need more help with more Questions soooo if you want to you can add me on: Steam: Redzombie18 Skype:brianliebrand Thanks Redzombie18 RE: Key scripting - HoyChampoy - 07-18-2012 (07-18-2012, 04:35 AM)Redzombie18 Wrote: Hello Peoplesvoid OnStart() { AddUseItemCallback("", "nameofkey", "nameofdoor", "KeyOnDoor", true); } void KeyOnDoor(string &in asItem, string &in asEntity) { SetSwingDoorLocked("nameofdoor", false, true); PlaySoundAtEntity("", "unlock_door", "nameofdoor", 0, false); AddPlayerSanity(25); RemoveItem("nameofkey"); } Welcome To the forums |