Stop sound doesn't work - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Stop sound doesn't work (/thread-17139.html) |
Stop sound doesn't work - ooadrianoo - 07-20-2012 I want to stop playing a sound: Code: StopSound("xxxxx.snt", 0); RE: Stop sound doesn't work - Steve - 07-20-2012 Maybe a little more information would help... RE: Stop sound doesn't work - ooadrianoo - 07-20-2012 Code: {SetEntityPlayerInteractCallback("lever_nice01_2", "x", true);} RE: Stop sound doesn't work - JMFStorm - 07-20-2012 You don't put the file name.snt there, but the actual name you've put in PlaySoundAtEntity command (string& asSoundName). RE: Stop sound doesn't work - ooadrianoo - 07-20-2012 Still doesn't work :S In PlaySoundAtEntity is exactly the same name. RE: Stop sound doesn't work - Your Computer - 07-20-2012 Show us more code. Don't have us assume things that is in contradiction of the issue. |