Slenderman Monster - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Slenderman Monster (/thread-17178.html) |
RE: Slenderman Monster - Traggey - 09-03-2012 Yes, we saw. Please refrain from double posting whilst you're still on the front page. RE: Slenderman Monster - ferryadams10 - 09-04-2012 (07-22-2012, 12:02 PM)Traggey Wrote: You'd have to make new animations, no way you can rigg that model to the grunts bones.that many polygons? ? I can make one entire character with only one polygon He prolly never heard of the function extrude? RE: Slenderman Monster - xxxxxxxxxxxxxxxx - 09-04-2012 Umm...I think you're confusing polygons with elements here. You cannot make a character that consists of only one polygon, unless that character is rendered onto a plane ^^ As a reminder: A polygon is a face that is formed by three or more vertices. But you probably know that, right? Anyway, it doesn't matter since candlejack has already aquired a lowpoly of the character in question. RE: Slenderman Monster - ferryadams10 - 09-04-2012 then what are polygons? :S RE: Slenderman Monster - xxxxxxxxxxxxxxxx - 09-04-2012 Polygons are what I just said they are. Faces contained by vertices. A Cube has 6 Polygons or 12 triangles. (smallest polygon possible) Elements (or subobjects I think they are called in Maya) are "groups" of polygons that are separated from others. For example your character can have a bunch of grenades hanging from his belt that are not connected to the geometry of the body, but still part of the whole mesh/ object. RE: Slenderman Monster - ferryadams10 - 09-04-2012 Are you experienced in modeling? I use maya 2013 RE: Slenderman Monster - candlejack131 - 09-04-2012 Are you speaking to me or HirnWirbel? RE: Slenderman Monster - ferryadams10 - 09-06-2012 I was speaking to HirnWirbel hehe I'll keep the conversation somewhere else sorry for bothering xD RE: Slenderman Monster - warmacha11 - 09-06-2012 why dont you just import slender man without any animations and joints and bones. after all... nobody has every seen him move... RE: Slenderman Monster - candlejack131 - 09-07-2012 (09-06-2012, 09:06 PM)warmacha11 Wrote: why dont you just import slender man without any animations and joints and bones. after all... nobody has every seen him move...That's precisely it the monster requires a dummy animation in order to function properly so the only way to get him to work correctly is to give him at least one bone and i posted the error i got but apparently no one knows what it means for i have not gotten a reply on it. |