Changing sound for an objects destruction? - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Changing sound for an objects destruction? (/thread-17260.html) |
Changing sound for an objects destruction? - Wrathborn771 - 07-25-2012 Hey guys, Is it possible to change the sound from when an object breaks? I want a vase to have a custom soundfile when being thrown at the ground and shattered into pieces. If it's possible, what kind of file(s) will I need? My guess would be that I would have to convert my audiofile into .ogg and then making a .snt? Thanks Jonathan RE: Changing sound for an objects destruction? - Mackiiboy - 07-25-2012 Yea, it's possible! You could open the entity of the item you want to change the sound of, and press Settings - > user defined variables, scroll down till' you find BreakSound. Change that sound to w/e you want. Yea, you will have to convert your sound to .ogg and create a .snt-file. The .snt-file should be written in the BreakSound box. Do not forget to save the entity as a new one :] . (07-25-2012, 06:03 PM)Wrathborn771 Wrote: Hey guys, RE: Changing sound for an objects destruction? - Wrathborn771 - 07-27-2012 Do I change that in the modeleditor? RE: Changing sound for an objects destruction? - Adny - 07-27-2012 Yes. RE: Changing sound for an objects destruction? - Wrathborn771 - 07-27-2012 Thanks guys, Imma try it out. |