Section C - How to use the access code - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Penumbra: Overture, Black Plague & Requiem (https://www.frictionalgames.com/forum/forum-5.html) +--- Forum: Hints, help and spoilers (https://www.frictionalgames.com/forum/forum-21.html) +--- Thread: Section C - How to use the access code (/thread-1735.html) Pages:
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RE: Section C - How to use the access code - gadpot - 02-18-2008 jens Wrote:Hmm really odd. Have you had any other odd graphical problems with the game prior to this room with the door? No problems at all so far so it's a mystery. Is F8 the screenshot key for imac? Doesn't seem to work? RE: Section C - How to use the access code - gadpot - 02-18-2008 jens Wrote:Hmm really odd. Have you had any other odd graphical problems with the game prior to this room with the door? Screenshot attached[attachment=469] RE: Section C - How to use the access code - jens - 02-18-2008 so the whole room is black now? or the whole level? RE: Section C - How to use the access code - gadpot - 02-18-2008 jens Wrote:Hmm really odd. Have you had any other odd graphical problems with the game prior to this room with the door? Screenshot attached[attachment=470] RE: Section C - How to use the access code - gadpot - 02-18-2008 jens Wrote:so the whole room is black now? or the whole level? Room only not the level. The obscurity is only when you approach (on the slope) and enter Section C. As explained I can see certain objects clearly e.g. boxes but the rest of the room, including the shelves and the cage, is partially obscured [I'd assumed this was how the room was designed]. Before I changed the settings it was grey but now the main areas of the room are black. I will send more screenshots. Thanks RE: Section C - How to use the access code - gadpot - 02-18-2008 gadpot Wrote:jens Wrote:so the whole room is black now? or the whole level? Another screenshot to show view of the room - it looks black but before changing settings it was grey... Thanks[attachment=471] |