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Please check the troubleshooting guides before posting! - Printable Version

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+--- Forum: Technical Support - Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-31.html)
+--- Thread: Please check the troubleshooting guides before posting! (/thread-17403.html)



Please check the troubleshooting guides before posting! - Snarty - 08-01-2012

Hey Frictional Games! I have been playing Amnesia: The Dark Descent for some weeks now, andi have experienced some weird freezes. Like, it works perfect for 5 seconds, no lagg at all, and then the screen freezes for 1 second. Then 5 seconds w/out lagg, then it freezes. Please help me!


Version 1.20
-------- THE HPL ENGINE LOG ------------
Engine build ID 20101021192547

Creating Engine Modules
--------------------------------------------------------
Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating ai module
Creating gui module
Creating generate module
Creating haptic module
Creating scene module
--------------------------------------------------------

Initializing Resources Module
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Creating loader handlers
Creating resource managers
Adding loaders to handlers
--------------------------------------------------------

Initializing Graphics Module
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Init lowlevel graphics: 1360x768 bpp:32 fs:1 ms:0 gpufmt:2 cap:'Amnesia - The Dark Descent - Loading...' posSad-1x-1)
Setting video mode: 1360 x 768 - 32 bpp
Init Glew...OK
Setting up OpenGL
Vendor: NVIDIA Corporation
Renderer: GeForce 610M/PCI/SSE2
Version: 4.2.0
Max texture image units: 32
Max texture coord units: 8
Max user clip planes: 8
Two sided stencil: 1
Vertex Buffer Object: 1
Anisotropic filtering: 1
Max Anisotropic degree: 16
Multisampling: 1
Texture compression: 1
Texture compression S3TC: 1
Auto generate MipMaps: 1
Render to texture: 1
Max draw buffers: 8
Max color render targets: 8
Packed depth-stencil: 1
Texture float: 1
GLSL Version: 4.20 NVIDIA via Cg compiler
ShaderModel 2: 1
ShaderModel 3: 1
ShaderModel 4: 1
OGL ATIFragmentShader: 0
Setting up G-Bugger: type: 0 texturenum: 3
Adding engine materials
Initializing DevIL
Vendor String: Abysmal Software
Version String: Developer's Image Library (DevIL) 1.6.8pre Aug 12 2006
Version Number: 168
Adding engine post effects
--------------------------------------------------------

Initializing Sound Module
--------------------------------------------------------
Initializing OpenAL
Available OpenAL devices:
0. Generic Software on Høyttalere (Logitech G35 Headset)(OpenAL default)
1. Generic Software on Speakers (Realtek High Definition Audio)
Trying to open device 'Generic Software on Høyttalere (Logitech G35 Headset)'... Success!
Number of mono sources: 32
Streaming setup: 4 Buffers x 262144 bytes each
--------------------------------------------------------

Initializing Game Module
--------------------------------------------------------
Adding engine updates
Initializing script functions
--------------------------------------------------------

User Initialization
--------------------------------------------------------
--------------------------------------------------------

Game Running
--------------------------------------------------------
-------- Loading map 'menu_bg.map' ---------
Cache Loading: 3716 ms
Entities: 1138 ms
Compilation: 1 ms
Total: 4927 ms
Meshes created: 26
Bodies created: 5
-------- Loading complete ---------
Setting profile: 'Snarty' Path: 'C:\Users\Kristian\Documents/Amnesia/Main/Snarty/'
-------- BEGIN LOAD FROM C:\Users\Kristian\Documents/Amnesia/Main/Snarty/AutoSave_WineCellarLab_2012_7_20_14_14_26_0.sav ---------
LOADING SAVE GAME!
-------- Loading map '04_wine_cellar_lab.map' ---------
Cache Loading: 4395 ms
Entities: 5521 ms
Compilation: 43 ms
Total: 11381 ms
Meshes created: 210
Bodies created: 28
-------- Loading complete ---------
WARNING: Could not find player start node ''
ERROR: StartPos '' does not exist!
-------- END LOAD ---------
ERROR: Couldn't create SoundEntity 'react_creath.snt'
ERROR: Couldn't create SoundEntity 'react_creath.snt'
ERROR: Couldn't create SoundEntity 'react_creath.snt'
Saving main config.
Saving user config.
ERROR: Couldn't create SoundEntity 'react_creath.snt'
Saving main config.
Saving user config.
-------- BEGIN SAVE TO: C:\Users\Kristian\Documents/Amnesia/Main/Snarty/AutoSave_WineCellarLab_2012_8_1_16_47_16_0.sav ---------
WARNING: particle system 0 in torch_static01_12 does not exist anymore!
WARNING: particle system 0 in torch_static01_14 does not exist anymore!
WARNING: particle system 0 in candlestick_tri_1 does not exist anymore!
WARNING: particle system 1 in candlestick_tri_1 does not exist anymore!
WARNING: particle system 2 in candlestick_tri_1 does not exist anymore!
WARNING: particle system 0 in torch_static01_15 does not exist anymore!
WARNING: particle system 0 in torch_static01_16 does not exist anymore!
WARNING: particle system 0 in candlestick_tri_2 does not exist anymore!
WARNING: particle system 1 in candlestick_tri_2 does not exist anymore!
WARNING: particle system 2 in candlestick_tri_2 does not exist anymore!
-------- END SAVE ---------
-------- Loading map 'menu_bg.map' ---------
Cache Loading: 865 ms
Entities: 159 ms
Compilation: 1 ms
Total: 1719 ms
Meshes created: 26
Bodies created: 5
-------- Loading complete ---------
--------------------------------------------------------

Statistics
--------------------------------------------------------
Medium framerate: 38.982353
--------------------------------------------------------

User Exit
--------------------------------------------------------
Saving main config.
Saving user config.
Deleting game modules.
'LuxInputHandler'
'LuxHelpFuncs'
'LuxSaveHandler'
'LuxScriptHandler'
'LuxProgressLogHandler'
'LuxMapHandler'
'LuxMapHelper'
'LuxPlayer'
'LuxInsanityHandler'
'LuxDebugHandler'
'LuxEffectRenderer'
'LuxMusicHandler'
'LuxMusicHandler'
'LuxEffectHandler'
'LuxCompletionCountHandler'
'LuxGlobalDataHandler'
'LuxHintHandler'
'LuxPostEffectHandler'
'LuxPreMenu'
'LuxDebugHandler'
'LuxInventory'
'LuxJournal'
'LuxCredits'
'LuxLoadScreenHandler'
Deleting config files.
--------------------------------------------------------

Exiting Gui Module
--------------------------------------------------------
Deleting all sets
Deleting all skins
Deleting all gfx elements
Deleting all materials
--------------------------------------------------------

Exiting Generate Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Scene Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Input Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Sound Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Graphics Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Resources Module
--------------------------------------------------------
Done with fonts
Done with scripts
Done with particles
Done with sounds
Done with meshes
Done with materials
Done with Gpu programs
Done with images
Destroyed all textures
Done with sound entities
Done with animations
Done with ent files
All resources deleted
--------------------------------------------------------

Exiting Physics Module
--------------------------------------------------------
--------------------------------------------------------

Exiting System Module
--------------------------------------------------------
--------------------------------------------------------

Deleting game setup provided by user
- Deleting lowlevel stuff.
Physics
Sound
Input
Resources
System
Graphics
Haptic
HPL Exit was successful!

|--Memory Manager Report-------------------------------|
|
| No memory leaks detected. Memory left: 0
|
|------------------------------------------------------|