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Monsters respawn - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Monsters respawn (/thread-17497.html) |
Monsters respawn - candlejack131 - 08-05-2012 I was wondering if anyone could give me a script that keeps monsters even after death RE: Monsters respawn - Your Computer - 08-05-2012 ResetProp, then SetEntityActive. RE: Monsters respawn - candlejack131 - 08-05-2012 ...? I'm sorry i am a terrible scripter how exactly would i do that RE: Monsters respawn - EXAWOLT - 08-05-2012 ResetProp(string& asName); SetEntityActive(string& asName, bool abActive); RE: Monsters respawn - candlejack131 - 08-05-2012 Were does the name of my entity go RE: Monsters respawn - lolmaster - 08-05-2012 Let's say I have a grunt named "grunt." SetEntityActive("grunt", true); RE: Monsters respawn - Steve - 08-05-2012 ResetProp("monster"); SetEntityActive("monster", true); I hope this helps RE: Monsters respawn - candlejack131 - 08-05-2012 (08-05-2012, 05:52 PM)Steve Wrote: ResetProp("monster");Fantastic and Thanks ![]() RE: Monsters respawn - Steve - 08-05-2012 first of all make an Checkpoint with: CheckPoint (string& asName, string& asStartPos, string& asCallback, string& asDeathHintCat, string& asDeathHintEntry); here an example: CheckPoint ("mycheckpoint", "mystartposition", "myvoidafterIdie", "Categorynamewhenyoudie", "entrynamewhenyoudie"); so after that(you can make this check point anywhere like when you touch an area or just when you pick up an item also you have to make an startposition for when you start when you die) void myvoidafterIdie(string &in asName, int alCount) { ResetProp("monster"); SetEntityActive("monster", true); } and for in the .Lang file: <CATEGORY Name="Categorynamewhenyoudie"> <Entry Name="entrynamewhenyoudie">pu text you want to see when you die here</Entry> </CATEGORY> I hope you get it ![]() if not just ask. RE: Monsters respawn - candlejack131 - 08-05-2012 (08-05-2012, 07:43 PM)Steve Wrote: first of all make an Checkpoint with:Thanks :3 ill test it out as soon as my custom monster is finished |