Insanity Area CS Setup - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Insanity Area CS Setup (/thread-17620.html) |
Insanity Area CS Setup - Theforgot3n1 - 08-09-2012 Hello. So I'm using the insanity areas on my maps. The problem is however that I can't modify the redist > misc > main_sanity_events.cfg, without doing a FC. I tried putting main_sanity_events.cfg into my CS folder, and then into misc > main_sanity_events.cfg, but that didn't do anything it seems like. The question: Can I somehow arrange my own main_sanity_events.cfg for a CS? Anyone with knowledge on this? I've been looking around a bit about insanity areas but surprisingly few are paying attention to it's use. Especially for FC:s and such. RE: Insanity Area CS Setup - Adny - 08-09-2012 I think you can use the function: SetInsanitySetEnabled(string& asSet, bool abX); Use the name of the sanity event inside the .cfg file as the string (i.e. "Bugs_Single", "Particles_Flies_Long1", etc). For the record, I've never tried/tested this, but I think it will work. Hope that helped. RE: Insanity Area CS Setup - Theforgot3n1 - 08-10-2012 Oh I see. Will try that out. Marking as solved for now. Thanks! xD |