Community project - release 5/6 OCT :) - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +--- Thread: Community project - release 5/6 OCT :) (/thread-17695.html) |
RE: Community project [get serious]! :) - Prelauncher - 08-14-2012 I'm up for this Starting my 24h now RE: Community project [get serious]! :) - lolmaster - 08-14-2012 (08-14-2012, 09:06 PM)Robosprog Wrote:no u laier(08-14-2012, 08:51 PM)lolmaster Wrote:Yes, I think I know having a grandfather who worked in one for 40 years..(08-14-2012, 08:32 PM)Robosprog Wrote: Started a fresh map, mines!Mines, it's always mines. Mines are scary because well, they are mines. Speaking of mines, did you know that mines are creepy because the mine has in-adequate lighting and is very dark? RE: Community project [get serious]! :) - Hardarm - 08-14-2012 I'm in. RE: Community project [get serious]! :) - HumiliatioN - 08-19-2012 Damn! I think I can't submit my 24 hour story in time. Is this day a last day to submit this story or tomorrow? Little confused here. RE: Community project [get serious]! :) - Acies - 08-28-2012 Woop woop - me "drunk-starting" stuff! Have been having relatives over but I'll get working on this right away, a nice idea I have been storing. Uhm - for all you people wanting clarification; - A total of 24 hours may be spent on mapmaking/modeling etc. - Let's have the last submission date be 18 of september as said later in the thread. - I will try to "merge" everything before the last of september. Do you best! Edit: Some submissions have been made. RE: Community project [get serious]! :) - Acies - 10-05-2012 Compiling everything together today if possible. Haven't forgotten about this. Download link should be up later today or tomorrow |