"SetGlobalVarInt" Problem - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: "SetGlobalVarInt" Problem (/thread-17910.html) |
"SetGlobalVarInt" Problem - bjaffedj - 08-22-2012 okay i have a huge problem with "SetGlobalVarInt". i heard that it could cause problems to use "AddGlobalVarInt", so i just use Set. each time i run the custom story, it gives me an error that says, "LanternInt is not declared" please help, since i don't know what to do anymore. the code(left out unneccesarys): Code: void OnStart() RE: "SetGlobalVarInt" Problem - shadowZgamerZ - 08-22-2012 Try this: void OnStart() { SetGlobalVarInt("LanternInt", 0); } void OnEnter() { if (GetGlobalVarInt("LanternInt") == 0) { SetLevelDoorLocked("level_dungeon_1", true); } if (GetGlobalVarInt("LanternInt") == 1) { SetLevelDoorLocked("level_dungeon_1", false); } //Watch out for these ones: "" } - I hope i didn't spell something wrong, because I am writing this on my phone! Hope this helped! RE: "SetGlobalVarInt" Problem - bjaffedj - 08-22-2012 THANK YOU SO MUCH! i see now that im a idot -.- |