Making fire - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Making fire (/thread-17977.html) |
Making fire - i3670 - 08-26-2012 I'm trying to simulate a house fire and after playing with the "13_burner"(?) lamp I realised that it wouldn't work. Partly because the fire is so small and scaling it doesn't do anything except separate the flames and not making them bigger and putting multiple small flames, to let's say cover a wall, looks wrong. Is there an available model that someone has made or is there perhaps a particle system I could use? RE: Making fire - FlawlessHappiness - 08-26-2012 How about the bonfire? And scaling it larger? It's under Entities/lamps RE: Making fire - Mackiiboy - 08-26-2012 It is possible to modify and resize a fire particle-file in the particle editor and create a new, bigger one. Try to experiment with different values and see what you get! . (08-26-2012, 07:29 PM)i3670 Wrote: I'm trying to simulate a house fire and after playing with the "13_burner"(?) lamp I realised that it wouldn't work. Partly because the fire is so small and scaling it doesn't do anything except separate the flames and not making them bigger and putting multiple small flames, to let's say cover a wall, looks wrong. RE: Making fire - i3670 - 08-26-2012 I actually found a particle system, the one used in the orb room, and just changed the color. RE: Making fire - Streetboat - 08-27-2012 You can use the Particle Editor to make fires as big as you want. you can do whatever you want with it, really. |