(No longer considered a mod) - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods (https://www.frictionalgames.com/forum/forum-35.html) +---- Forum: Showcase (https://www.frictionalgames.com/forum/forum-36.html) +---- Thread: (No longer considered a mod) (/thread-18105.html) |
(No longer considered a mod) - Froge - 09-02-2012 Yep. No mod here. RE: Franz Liszt (Complete) - Kreekakon - 09-02-2012 Currently playing through now, so I won't give you a full verdict yet. Here's a few things I've noticed though: -There is no boxlight. Always have one, or the lighting will look unnatural -At the start, you should place the PlayerSpawn closer to the ground, so he doesn't just "drop in" -Use mementos to record missions/tasks the player may have discovered from reading the notes. -Several mapping errors, and a couple places could use welders. -The rooms can use more variety, and more detail. Most of the ones I've seen so far are very empty with an occasional out of place thing in the middle of nowhere. I did think the music you put with the notes was a nice touch though, given the "music" theme of the map. EDIT: Spoiler below!
RE: Franz Liszt (Complete) - Froge - 09-02-2012 That's right, start stackin'. RE: Franz Liszt (Complete) - Kreekakon - 09-02-2012 (09-02-2012, 09:08 AM)Chronofox Wrote: That's right, start stackin'.I'd say that you should change some stuff in here. I cannot express how tedious it was to have to haul all the loads of boxes, and barrels from all over to have enough to make it. You could at the very least have put a close-by source of them. Spoiler below!
Main problem though is the lack of that boxlight. Start improving from some of the basics like that, and you'll be better in no time RE: Franz Liszt (Complete) - Froge - 09-02-2012 (09-02-2012, 04:40 PM)Kreekakon Wrote:I'm going to fix this map up and reupload it in a couple of days based on your suggestions.(09-02-2012, 09:08 AM)Chronofox Wrote: That's right, start stackin'.I'd say that you should change some stuff in here. I cannot express how tedious it was to have to haul all the loads of boxes, and barrels from all over to have enough to make it. You could at the very least have put a close-by source of them. Quick question - how is the boxlight best used (where does it go?) RE: Franz Liszt (Complete, but fixing stuff up) - Froge - 09-02-2012 Pretty sure that means the box light is pitch black. Wouldn't that be no help at all? Also, how high up should it be? Edit: Oh wait, I'm a complete newb. It only shows light when on the ground. Edit 2: How to liven up the large empty halls? I mostly put stuff along the walls, which are already filled; it really doesn't make sense to me to stick like a table, a shelf, or a sofa in the middle of the room. RE: Franz Liszt (Complete, but fixing stuff up) - Froge - 09-02-2012 (09-02-2012, 08:18 PM)Robosprog Wrote:(09-02-2012, 07:26 PM)Chronofox Wrote: Pretty sure that means the box light is pitch black. Wouldn't that be no help at all?Not pitch black, above it slightly but doesn't make it a shade of grey whatever. RE: Franz Liszt (Complete, Rereleased) - Froge - 09-03-2012 Thanks for the help. RE: Franz Liszt (Complete, Rereleased) - Kreekakon - 09-03-2012 Oh god... -_- Moddb Comment Wrote:pdpbrofistI feel for you, Chrono. This map of yours isn't really that great at all, but you certainly don't deserve the treatment you're getting currently. Say, did you change the link for the mediafire download when you updated the map? Moddb doesn't agree with me at all about downloads, so that's the only way I can play it. RE: Franz Liszt (Complete, Rereleased) - Froge - 09-03-2012 Yep. I changed the link. |