![]() |
Checkpoint problem - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Checkpoint problem (/thread-18106.html) |
Checkpoint problem - amusei - 09-02-2012 Hi, guys. I have a problem with my checkpoints. So far I have created 4 checkpoints. But if the player has already died 2 times every next time he dies he is respawned on the position of the 2nd checkpoint that he was respawned to. For example: let's say there are 4 rooms. When the player enters each room he gets a checkpoint outside THAT ROOM and then dies(under mysterious circumstances ![]() If you understood anything from my petty attempt to explain my problem, here is the script for the 4 Checkpoints. I don't know if the problem is in the script, though. Code: void OnStart() RE: Checkpoint problem - Your Computer - 09-02-2012 Checkpoint names have to be unique. RE: Checkpoint problem - amusei - 09-02-2012 (09-02-2012, 12:46 PM)Your Computer Wrote: Checkpoint names have to be unique.Well, that worked. Thanks ![]() |