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[SOLVED] HPL Lever Editor Problem - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Technical Support (https://www.frictionalgames.com/forum/forum-57.html) +--- Forum: Technical Support - Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-31.html) +--- Thread: [SOLVED] HPL Lever Editor Problem (/thread-18169.html) |
[SOLVED] HPL Lever Editor Problem - ThePatoAS - 09-05-2012 So i was doing my custom story when i changed from computer and now when i open the Level Editor it get black screen ![]() Name: Intel® HD Graphics Family Builder: Intel Corporation Chip type: Intel® HD Graphics Family DAC Type: Internal Memory aprox:1655 MB 1440 X 900 (32bit) (60Hz) Monitor : Generic PnP Monitor I Know i could take a screenshot but i have my computer in spanish so i just translate it. Here's a pic of what happend when i open the HPL level editor: ![]() I Attached the file if you can't see it... Please help! RE: HPL Lever Editor Problem - Robby - 09-06-2012 I might be a lil stupid, but can you, like, explain the problem you're experiencing? More details, I mean. While you're at it, list your PC's specs. You can use Dxdiag, but the GPU matters the most. RE: HPL Lever Editor Problem - ThePatoAS - 09-06-2012 (09-06-2012, 08:19 AM)Nemet Robert Wrote: I might be a lil stupid, but can you, like, explain the problem you're experiencing? More details, I mean.I Just Update it RE: HPL Lever Editor Problem - Robby - 09-07-2012 I haven't found much info about that kind of GPU. It should be able to run Amnesia. Try updating the drivers for them. Also, I think it is an "integrated" card. If it is, chances are really slim to get it working. RE: HPL Lever Editor Problem - plutomaniac - 09-07-2012 update your Intel HD card using the have disk method as said in the sticky guides RE: HPL Lever Editor Problem - ThePatoAS - 09-12-2012 (09-07-2012, 01:56 PM)plutomaniac Wrote: update your Intel HD card using the have disk method as said in the sticky guidesThanks Bro that really worked ![]() |