help making wheel spin continuesly! - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: help making wheel spin continuesly! (/thread-18239.html) |
help making wheel spin continuesly! - bjaffedj - 09-09-2012 i am trying to figure out a way to make a wheel spin continuesly, but i just cant seem to nail it! any of you who got an idea or have done it before? RE: help making wheel spin continuesly! - bjaffedj - 09-09-2012 yes, since the other problem actually was solved. this is another part of the problem. RE: help making wheel spin continuesly! - Robby - 09-09-2012 Are you saying "making the wheel spin continuously"? On its own? Sorry, I have a massive headache right now, and my vision's slurred, and I can't think. RE: help making wheel spin continuesly! - bjaffedj - 09-09-2012 yes on its own. i have a trigger, which i wan't to activate a script with which makes a valve wheel spin continuesly on its own. but i just can't seem to fin any form of scripting to do so RE: help making wheel spin continuesly! - Robby - 09-09-2012 Here Code: void RotatePropToSpeed(string& asName, float afAcc, float afGoalSpeed, float afAxisX, float afAxisY, float afAxisZ, bool abResetSpeed, string& asOffsetArea); Additional info: Code: Rotates the prop up to a set speed.asName - internal name Try this, and experiment with each of the values. If the pipe is rotating the wrong way, you used an incorrect axis. You may need to use 2 axises if neither work alone. As I said, experiment. RE: help making wheel spin continuesly! - bjaffedj - 09-09-2012 thank you sir! i will try this out! RE: help making wheel spin continuesly! - Robby - 09-09-2012 (09-09-2012, 07:04 PM)bjaffedj Wrote: thank you sir! i will try this out!You're welcome. Also, experiment with all values (start with one at a time)! After some time, you shall find the right thing. |