design/gameplay question - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Penumbra: Overture, Black Plague & Requiem (https://www.frictionalgames.com/forum/forum-5.html) +--- Forum: Hints, help and spoilers (https://www.frictionalgames.com/forum/forum-21.html) +--- Thread: design/gameplay question (/thread-18256.html) |
design/gameplay question - bloogleford - 09-10-2012 So I just restored power and opened the gate in Overture. One dog...ok, I can handle that, managed to kill it..now, I go to another room and there's two. My basic question is, is the game generally designed to expect you will engage in actual combat with the dogs, or is there a way to stealth or trick my way through it as well? RE: design/gameplay question - Robby - 09-10-2012 (09-10-2012, 06:23 AM)bloogleford Wrote: So I just restored power and opened the gate in Overture. One dog...ok, I can handle that, managed to kill it..now, I go to another room and there's two.At that point, it is your choice. But it was mostly made for stealth. RE: design/gameplay question - bloogleford - 09-10-2012 (09-10-2012, 07:27 AM)Nemet Robert Wrote:(09-10-2012, 06:23 AM)bloogleford Wrote: So I just restored power and opened the gate in Overture. One dog...ok, I can handle that, managed to kill it..now, I go to another room and there's two.At that point, it is your choice. But it was mostly made for stealth. RE: design/gameplay question - Robby - 09-10-2012 It was made for stealth purposes. Combat is unnecessary. Unless a dog is biting you. Your choice, honestly. RE: design/gameplay question - The Rock Worm - 09-14-2012 You can use a bit of meat to sneak past the dog, but if you can fight if needed (recommend a one-on-one, two against one is tricky). RE: design/gameplay question - Robby - 09-15-2012 (09-14-2012, 07:53 PM)The Rock Worm Wrote: You can use a bit of meat to sneak past the dog, but if you can fight if needed (recommend a one-on-one, two against one is tricky).I know threesome. |