Wheel spins back to min when let go? - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Wheel spins back to min when let go? (/thread-18430.html) |
Wheel spins back to min when let go? - Damascus - 09-20-2012 I want to make a wheel spin back to min when the player lets go of it, in a puzzle where I'm having the player hold open a valve for a certain amount of time. However, i can't seem to find any function in the scripts or in the model's settings that would allow for something like this. Does anyone know how I could do this? RE: Wheel spins back to min when let go? - Apjjm - 09-20-2012 You could use InteractConnectPropWithMoveObject to connect the wheel with the saftey_vert door which auto-closes, and then hide this prop off the map. |