New item - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: New item (/thread-18500.html) |
New item - ooadrianoo - 09-25-2012 I've been thinking about to create a new item. But I don't know how to make a function if the item is used. E.g. If item is used then FadeRadialBlurTo... RE: New item - Statyk - 09-25-2012 Are you asking when it is used in the inventory? Such as health or sanity potion. Combination? Such as a hammer to a chipper. or when an item is used in the environment, such as a key on a door or acid on an entity, etc? RE: New item - ooadrianoo - 09-25-2012 Yes used in the inventory. Its a potion and when it be used, the effect should be FadeRadialBlurTo RE: New item - Statyk - 09-25-2012 As far as I know, you can only activate items in the inventory like that by way of Sanity Potion, Laudanum, and Oil Potions. RE: New item - ooadrianoo - 09-25-2012 (09-25-2012, 05:29 PM)Statyk Wrote: As far as I know, you can only activate items in the inventory like that by way of Sanity Potion, Laudanum, and Oil Potions.Maybe I can change it in a script? (09-25-2012, 05:39 PM)ooadrianoo Wrote:(09-25-2012, 05:29 PM)Statyk Wrote: As far as I know, you can only activate items in the inventory like that by way of Sanity Potion, Laudanum, and Oil Potions.Maybe I can change the effect it in the a script? RE: New item - Statyk - 09-25-2012 Sure, it's possible. Just know that it has to be one of the item types and it will still affect the same way. Just have a timer that checks for something such as health increase or sanity increase, etc. |