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Testers for my first map :) - Printable Version

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testers for my first map :) - DanielDiazGaliana - 10-03-2012

Hi guys. Im starting with hpl2 editor and also new in forum so
->>> hello.
Im making my own custom story, is my first work with the editor
but i need some testers to advice me
if here is place for this and if u interedted give e-mal and I send my map
really ty all Big Grin


RE: testers for my first map :) - str4wberrypanic - 10-04-2012

Have you finished it?


RE: testers for my first map :) - DanielDiazGaliana - 10-04-2012

(10-04-2012, 02:24 AM)str4wberrypanic Wrote: Have you finished it?
no, i have 2 maps only i think can be 30 min. game aprox.
if u all dont like it, i wont waste more time on it, but if u like,
i will continue. my only problem i dont know how to save the game xDD
so if u die, do a reload hehehe


RE: testers for my first map :) - DanielDiazGaliana - 10-05-2012

Sorrry i did not link my map,
Here it is hope u have fun.

PD. its better if u change in model editor the variable of servitor_grut.ent : activationDistance ( from 40 to 200)

----------->>> LINK IN PAGE 2


RE: testers for my first map :) - Robby - 10-05-2012

(10-05-2012, 07:34 PM)DanielDiazGaliana Wrote: Sorrry i did not link my map,
Here it is hope u have fun.

PD. its better if u change in model editor the variable of servitor_grut.ent : activationDistance ( from 40 to 200)
I think there is a better solution to that. You could edit the "servant_grunt.ent", save the edited version of that file in your map, then in the Level Editor, select that model for use with the "grunt" entity you have there.

Plain and simple.


RE: testers for my first map :) - str4wberrypanic - 10-06-2012

I have tested the first maps, and here is what i think:

-The design is good, except for some things i noticed. There are mysterious closets everywhere. When you're going to create something, think this way: " if this castle were real, why would this thing be here? "

-There are too many keys

-You should try to focus in the atmosphere, and not about jumpscares ( seriously, that script of the game start were the player stay freezed and an allucination comes isn't scare )

but i really liked the closet script. i always expected something like this from CS, but no one ever made it.

by the way, i haven't finished it yet.


RE: testers for my first map :) - DanielDiazGaliana - 10-06-2012

(10-06-2012, 12:13 AM)str4wberrypanic Wrote: but i really liked the closet script. i always expected something like this from CS, but no one ever made it.
dont know what u mean here.

ty for testing it man Smile i will take ur advices


RE: testers for my first map :) - str4wberrypanic - 10-06-2012

i mean the closet that have a grunt allucination inside.


Testers for my first map :) - DanielDiazGaliana - 10-07-2012

Here it is, its only a 2-map horror-puzzle game.
as I said is my first creation, so i need ppl say me what
can i improve, just to to keep learning.
Get no intro no vidio xD just 2 maps hope u like it.
Thanks


RE: Testers for my first map :) - HumiliatioN - 10-07-2012

First upload some pictures and give some storyline and more information it's just stupid to release something withouth any more information.. Where peoples starts thinking is this another "Cheap or pretty decent story"

Okay I tried this and got this part where I'm stuck:

Spoiler below!
How to hell I'm gonna fix that "machine where are "Broken device and 4 levers" I combined pipe and repairer, but when I combined these items disappeared and I can't see that combination on inventory bug or you're scripting fail? Fix that. I will give my final feedback after I can finish this.