[WIP] My First Custom Story DEMO! - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +--- Thread: [WIP] My First Custom Story DEMO! (/thread-18759.html) |
RE: My First Custom Story DEMO! - The chaser - 10-28-2012 (10-28-2012, 09:06 PM)4WalledKid Wrote: The progress is slow cause I'm one, and I'm not 24/7 doing this. But here is where are when you first go into Vingdem Caste.I don't see pointlights or spotlights, and you should disable the global and ambient light so we saw how the level really was. But, the design seems cool for me RE: My First Custom Story DEMO! - 4WalledKid - 10-28-2012 This is it without the global/ambient lights. This map forces the player to use oil wisely. What do you think? RE: My First Custom Story DEMO! - 4WalledKid - 10-28-2012 (10-28-2012, 10:38 PM)Robosprog Wrote: Why are there no pointlights/spotlights on the wall lights?I used torches. Is a pointlight necessary? RE: My First Custom Story DEMO! - 4WalledKid - 10-28-2012 (10-28-2012, 10:43 PM)Robosprog Wrote:I know how to do that. I just found really painful connecting light by light. But now that you mention it, I will do it.(10-28-2012, 10:40 PM)4WalledKid Wrote:Even though I hate them.. yes, it makes it look much better, turn the A on the colour to 0 and connect them etc, there is a handy guide in articles about connecting light sources with lamps.(10-28-2012, 10:38 PM)Robosprog Wrote: Why are there no pointlights/spotlights on the wall lights?I used torches. Is a pointlight necessary? (10-28-2012, 10:43 PM)Robosprog Wrote:Ok here are some fancy shadows created by the spot light connection. PS: It looks brighter ingame!(10-28-2012, 10:40 PM)4WalledKid Wrote:Even though I hate them.. yes, it makes it look much better, turn the A on the colour to 0 and connect them etc, there is a handy guide in articles about connecting light sources with lamps.(10-28-2012, 10:38 PM)Robosprog Wrote: Why are there no pointlights/spotlights on the wall lights?I used torches. Is a pointlight necessary? RE: My First Custom Story DEMO! - Solipsist - 10-31-2012 You started to think of creative ways to interact with the player? Something beyond "Holy moses, the lights are blinking!" =P RE: My First Custom Story DEMO! - 4WalledKid - 10-31-2012 (10-31-2012, 02:33 PM)Solipsist Wrote: You started to think of creative ways to interact with the player? Something beyond "Holy moses, the lights are blinking!" =P Lol what? XD RE: My First Custom Story DEMO! - Solipsist - 10-31-2012 You heard me, creative ways to interact with the player. Doors banging shut, lights going off; scripted events which resonate with the player based on input-output. RE: My First Custom Story DEMO! - 4WalledKid - 10-31-2012 (10-31-2012, 08:44 PM)Solipsist Wrote: You heard me, creative ways to interact with the player. Oh ok, I'll have that in mind, and sorry, the translator failed to translate your suggestions. I speak Spanish :/ RE: My First Custom Story DEMO! - The chaser - 10-31-2012 (10-31-2012, 09:14 PM)4WalledKid Wrote:LOL(10-31-2012, 08:44 PM)Solipsist Wrote: You heard me, creative ways to interact with the player. I'm spanish too but I try to understand what people says. The google translator is for translating words, but it will almost always fail at translating phrases, because the translator doesn't have a good grammar translator. Remain to use sounds and particles so there's atmosphere. RE: My First Custom Story DEMO! - 4WalledKid - 10-31-2012 (10-31-2012, 09:39 PM)The chaser Wrote: LOL Haha cool! Im from Puerto Rico! and thanks for the tip! |