[SCRIPT] Gate help with valves - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: [SCRIPT] Gate help with valves (/thread-18771.html) |
Gate help with valves - Nuclearbones - 10-14-2012 I haven't been able to figure this out. There is a gate in the Cellar Archives, I think it's called "castle_portcullis_2". I've looked at the script for it and there is a single valve that the script has to tell the door to open up. But I don't want the single valve. I want to have a three valve combination, I've only been able to script the valves to make a noise and lock in place. I need a push to know how to turn the valves in a certain way. Say you need to turn valve 3 first and valve 2 last, the gate will open. Everybody's happy. Can anybody point out a tutorial or scripting tips for this kind of situation that I had gotten myself into? |