PlaySoundAtEntity not working :( (Help Needed!) - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: PlaySoundAtEntity not working :( (Help Needed!) (/thread-18825.html) Pages:
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PlaySoundAtEntity not working :( (Help Needed!) - 4WalledKid - 10-17-2012 Ok so I want a scream sound to activate when the Player collides with an area. I already created the script for the collision. I used PHP Code: PlaySoundAtEntity("", "21_scream10", "Player", 0.0f, false); RE: PlaySoundAtEntity not working :( I need HELP! - brute360 - 10-17-2012 I think you need to put something between the first quotation marks. RE: PlaySoundAtEntity not working :( I need HELP! - 4WalledKid - 10-17-2012 (10-17-2012, 05:19 PM)brute360 Wrote: I think you need to put something between the first quotation marks.What do I have to put in there?? RE: PlaySoundAtEntity not working :( I need HELP! - brute360 - 10-17-2012 Try typing "Test" and see if that works. RE: PlaySoundAtEntity not working :( I need HELP! - 4WalledKid - 10-17-2012 (10-17-2012, 05:32 PM)brute360 Wrote: Try typing "Test" and see if that works.I got it! Is this PHP Code: PreloadSound("L01_screams.snt"); PlaySoundAtEntity("", "L01_screams", "Player", 0.0f, false); Thanks for the reply anyway! RE: PlaySoundAtEntity not working :( I need HELP! - Statyk - 10-17-2012 You are trying to call a specific .ogg, while PlaySoundAtEntity searches for .snt. You can either make your own .snt using Notepad/Notepad++ and have the game read that, or you can have it read: PlaySoundAtEntity("", "21_screams", "Player", 0.0f, false); RE: PlaySoundAtEntity not working :( I need HELP! - 4WalledKid - 10-17-2012 (10-17-2012, 05:33 PM)Statyk Wrote: You are trying to call a specific .ogg, while PlaySoundAtEntity searches for .snt. You can either make your own .snt using Notepad/Notepad++ and have the game read that, or you can have it read:I don't understand the differences between .ogg and .snt! The sound I want to call the "21_scream10" but it wont work! RE: PlaySoundAtEntity not working :( I need HELP! - brute360 - 10-17-2012 You need to create your own .snt file Copy the text below and save text file as an .snt <SOUNDENTITY> <SOUNDS> <Main> <Sound File="21_scream10.ogg" /> </Main> </SOUNDS> <PROPERTIES Volume="1" MinDistance="5" MaxDistance="40" Random="1" Interval="0" FadeEnd="False" FadeStart="False" Stream="False" Loop="False" Use3D="True" Blockable="False" BlockVolumeMul="0.8" Priority="0" /> </SOUNDENTITY> RE: PlaySoundAtEntity not working :( I need HELP! - FlawlessHappiness - 10-17-2012 You cannot play .ogg files with the PlaySoundAtEntity. What you do is playing .snt files. The 21_screams.snt is a bunch of scream-sounds put together in 1 .snt file, so if you call the 21_screams.snt then you will get a random scream-sound RE: PlaySoundAtEntity not working :( I need HELP! - 4WalledKid - 10-17-2012 (10-17-2012, 07:19 PM)beecake Wrote: You cannot play .ogg files with the PlaySoundAtEntity.So what is and .ogg sound? And what about if I want one specific sound from the 21_screams.snt? |