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[MDL ED] The dust enemy - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: [MDL ED] The dust enemy (/thread-18847.html) |
The dust enemy - The chaser - 10-19-2012 Hello everyone! I was trying to implement a new enemy to my story, the dust. It's just a yellow light with dust particles around, with an invisible grunt. The problem is, that the lights and particles stay in the same place, and the skeleton moves, ignoring the other things. I've tried to change the hierarchy in outline. I can't edit it ![]() RE: The dust enemy - Robby - 10-19-2012 You can try looking in White Night's "firelurker" enemy. It's the water lurker, with a fire effect added to it. Maybe you can try there? RE: The dust enemy - The chaser - 10-19-2012 Nevermind, got it working attaching the light and particle systems to the bones. Please someone close this thread. Thanks, Nemet. I will see him too. |