Frictional Games Forum (read-only)
Thanks - Printable Version

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+--- Thread: Thanks (/thread-1893.html)



Thanks - 242 - 03-09-2008

I just finished P:BP and I felt I should say thank you to devs for this game series.

Recently, I also played latest games like Crysis and Bioshock, and Penumbra is a clear winner for me. Atmosphere, sound&music, story, gameplay - all were top-notch. The only problem was its duration - too short. Clearly the engine and idea had bigger potential: larger maps, more enemies, more sneaking, more (and much harder!) puzzles were possible, but well, thanks for what we got. I realize it's a "bedroom project", but maybe because it wasn't developed by a big corporate it came off so well, I would prefer independent, small development team over large bureaucratic suits army anytime.

Only 2 games in the latest year gripped me enough, it's Stalker and Penumbra.

I hope Penumbra devs will continue to create innovative and deep games like this, and future games from the team will be even better. We'll wait!


RE: Thanks - Guest - 03-09-2008

Amen to that. It was the whole mood, deepness, emotions that set the game apart from all other games out there.