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Turning Pickup-able items to static/non-pickup items - Printable Version

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Turning Pickup-able items to static/non-pickup items - bleakraven - 10-28-2012

Hello!

I would like to ask if there is a way to turn a pickup-able object such as the lantern or the bucket into a static, purely decorative object the player cannot interact with.

Thank you very much!


RE: Turning Pickup-able items to static/non-pickup items - The chaser - 10-28-2012

(10-28-2012, 11:50 AM)bleakraven Wrote: Hello!

I would like to ask if there is a way to turn a pickup-able object such as the lantern or the bucket into a static, purely decorative object the player cannot interact with.

Thank you very much!
Yes, it's possible. Follow these steps:

Make a new folder with the desired static item.
Copy everything to the new folder except the .ent file.
Now, in the model editor, import the .dae and, in User defined variables, make it Static.

This should work.


RE: Turning Pickup-able items to static/non-pickup items - i3670 - 10-28-2012

or use scripting

SetEntityInteractionDisabled(string& asName, bool abDisabled);


RE: Turning Pickup-able items to static/non-pickup items - bleakraven - 10-28-2012

Thank you both very much! It works now. Smile