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Some files were not loaded - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Some files were not loaded (/thread-18992.html) |
Some files were not loaded - FlawlessHappiness - 10-30-2012 Yea i get the message: "Some files were not loaded" when i open a map, with some custom files in it. Will this happen everytime, or can i do something? It is really annoying! RE: Some files were not loaded - The chaser - 10-30-2012 I need more details, please. Also, do those files show up? Maybe you don't have them in the right place. RE: Some files were not loaded - FlawlessHappiness - 10-30-2012 They are in my custom story folder. What kind of details do you need? I put them in my map. Save. Then i close level editor. When i load it a couple of days after, some files are missing RE: Some files were not loaded - The chaser - 10-30-2012 (10-30-2012, 07:23 PM)beecake Wrote: They are in my custom story folder.Only in your CS folder? Then put them in the entities-static_objects in a folder like: entities/Disgressiophobia-what-about-mark It's that CS, right? ![]() The level editor doesn't check in the CS's folder for resources, so you should always put everything you have in the entities/static_objects folder. RE: Some files were not loaded - FlawlessHappiness - 10-30-2012 But when i publish the game, wont it then be searching there, instead of the custom story? RE: Some files were not loaded - Robby - 10-30-2012 I think what you're experiencing is that in the "resources.cfg" file, you haven't added the "custom_stories" directory. Do that if you haven't. Isn't the error like "File index out of bounds"? RE: Some files were not loaded - GrAVit - 10-30-2012 So when making custom content, I have to put all custom content in for example: amnesia/entities, instead of amnesia/custom stories/<name>/entities? These specific files would be used in the level editor. Specifically, a grunt with modified a modified .ent file. Is there any easier way to do this? I think the grunt is like 25MB in size, and making people DL that just for a small .ent file change kinda sucks. RE: Some files were not loaded - Robby - 10-31-2012 Like I said, you need to add the "custom_stories" subdirectory in the "resources.cfg" file. If the issue is what I think it is. RE: Some files were not loaded - Statyk - 10-31-2012 What Nemet said. There's no need to duplicate folders or models. |