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TC Replacing Player Sounds - Crashing? - Printable Version

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+---- Thread: TC Replacing Player Sounds - Crashing? (/thread-19103.html)

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TC Replacing Player Sounds - Crashing? - ShortBrass - 11-05-2012

Hello there.
Sorry if this isn't the right section for my question, but the I guess I'm right.

So I was going to set up a Total Conversion, went after this thread, to make it fully isolate:
http://www.frictionalgames.com/forum/thread-11120.html


Next step for me, was to replace the players stepping sounds.
But after changing the destination sound files in the .snt's, I got a black blox, when I start to move in my TC
Is there something else, what should be changed?

Here's one of the .snt's:
Quote:
step_walk_dirt.snt

<SOUNDENTITY>
<SOUNDS>
<Main>
<Sound File="step_walk_dirt_custom01" />
</Main>
</SOUNDS>
<PROPERTIES Volume="0.7" MinDistance="4" MaxDistance="12" Random="1" Interval="0" FadeEnd="False" FadeStart="False" Stream="False" Loop="False" Use3D="True" Blockable="True" BlockVolumeMul="0.7" Priority="0" />
</SOUNDENTITY>
I only changed the
<Sound File="">
nothing else.

Anyone knows what to do?


RE: TC Replacing Player Sounds - Crashing? - FlawlessHappiness - 11-05-2012

Both the .snt and sound is placed the same place right?


RE: TC Replacing Player Sounds - Crashing? - ShortBrass - 11-05-2012

(11-05-2012, 08:40 PM)beecake Wrote: Both the .snt and sound is placed the same place right?
sure, theyre in the same folder under "\sounds\step"


RE: TC Replacing Player Sounds - Crashing? - ZodiaC - 11-05-2012

(11-05-2012, 08:46 PM)ShortBrass Wrote: sure, theyre in the same folder under "\sounds\step"
what format?


RE: TC Replacing Player Sounds - Crashing? - ShortBrass - 11-05-2012

(11-05-2012, 09:05 PM)ZodiaC Wrote: what format?
the sounds are mono .ogg's
it seems theres nothing wrong with the sound files, though.
I can still play them via script


RE: TC Replacing Player Sounds - Crashing? - ZodiaC - 11-05-2012

(11-05-2012, 09:14 PM)ShortBrass Wrote: the sounds are mono .ogg's
it seems theres nothing wrong with the sound files, though.
I can still play them via script
Are you sure you put the correct name inside the snt file?


RE: TC Replacing Player Sounds - Crashing? - ShortBrass - 11-05-2012

(11-05-2012, 09:20 PM)ZodiaC Wrote:
(11-05-2012, 09:14 PM)ShortBrass Wrote: the sounds are mono .ogg's
it seems theres nothing wrong with the sound files, though.
I can still play them via script
Are you sure you put the correct name inside the snt file?
absolutely sure! i even tried to add .ogg to the name. still nothing than black box error. even the log file tells nothing.


RE: TC Replacing Player Sounds - Crashing? - Your Computer - 11-06-2012

The only way to properly debug this is if you provide us with the full conversion.


RE: TC Replacing Player Sounds - Crashing? - ShortBrass - 11-06-2012

(11-06-2012, 03:19 AM)Your Computer Wrote: The only way to properly debug this is if you provide us with the full conversion.
here it is:
http://www.datafilehost.com/download-dfc423fe.html


RE: TC Replacing Player Sounds - Crashing? - Your Computer - 11-07-2012

I've tested it and i am able to walk around without the game crashing.

Nevertheless, you need to finish modifying your main_init.cfg; i wouldn't want a full conversion to confuse the main game's save files for me. Also, the changes you made to game.cfg makes crouching feel like standing up and standing up feel like crouching.