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Amnesia Problem - itzjooon - 11-08-2012 Hello, After 2 - 3 min. when I play Amnesia my PC is crashing. I can't do anyting. I have to restart my PC. (My PC is good enough for this game) So what can I do? RE: Amnesia Problem - Robby - 11-08-2012 PC specs please? Where you got the game from? Post the hpl.log from "Users/USERNAME/My Documents/Amnesia/Main" RE: Amnesia Problem - itzjooon - 11-08-2012 (11-08-2012, 09:01 PM)Nemet Robert Wrote: PC specs please?From Steam. ATI Radeon HD 7700 AMD FX 4100 Quad Core 8,00 GB Ram 64 Bit System RE: Amnesia Problem - plutomaniac - 11-08-2012 attach hpl.log as said in the sticky guides RE: Amnesia Problem - itzjooon - 11-09-2012 Sry but what are Sticky Guides (My English is not sooo good) Thx for Help (11-09-2012, 01:39 PM)itzjooon Wrote: SryHere are the hpl.log: Version 1.20 -------- THE HPL ENGINE LOG ------------ Engine build ID 20101021192547 Creating Engine Modules -------------------------------------------------------- Creating graphics module Creating system module Creating resource module Creating input module Creating sound module Creating physics module Creating ai module Creating gui module Creating generate module Creating haptic module Creating scene module -------------------------------------------------------- Initializing Resources Module -------------------------------------------------------- Creating loader handlers Creating resource managers Adding loaders to handlers -------------------------------------------------------- Initializing Graphics Module -------------------------------------------------------- Init lowlevel graphics: 1440x900 bpp:32 fs:1 ms:0 gpufmt:2 cap:'Amnesia - The Dark Descent - Loading...' pos-1x-1) Setting video mode: 1440 x 900 - 32 bpp Init Glew...OK Setting up OpenGL Vendor: ATI Technologies Inc. Renderer: AMD Radeon HD 7700 Series Version: 4.2.11631 Compatibility Profile Context Max texture image units: 16 Max texture coord units: 16 Max user clip planes: 8 Two sided stencil: 1 Vertex Buffer Object: 1 Anisotropic filtering: 1 Max Anisotropic degree: 16 Multisampling: 1 Texture compression: 1 Texture compression S3TC: 1 Auto generate MipMaps: 1 Render to texture: 1 Max draw buffers: 8 Max color render targets: 8 Packed depth-stencil: 1 Texture float: 1 GLSL Version: 4.20 ShaderModel 2: 1 ShaderModel 3: 1 ShaderModel 4: 1 OGL ATIFragmentShader: 1 Setting up G-Bugger: type: 0 texturenum: 3 Adding engine materials Initializing DevIL Vendor String: Abysmal Software Version String: Developer's Image Library (DevIL) 1.6.8pre Aug 12 2006 Version Number: 168 Adding engine post effects -------------------------------------------------------- Initializing Sound Module -------------------------------------------------------- Initializing OpenAL Available OpenAL devices: 0. Generic Software on Kopfhörer (High Definition Audio-Gerät)(OpenAL default) 1. Generic Software on Digitalaudio (S/PDIF) (High Definition Audio-Gerät) 2. Generic Software on Lautsprecher (USB PnP Sound Device) Trying to open device 'Generic Software on Lautsprecher (USB PnP Sound Device)'... Success! Number of mono sources: 32 Streaming setup: 4 Buffers x 262144 bytes each -------------------------------------------------------- Initializing Game Module -------------------------------------------------------- Adding engine updates Initializing script functions -------------------------------------------------------- User Initialization -------------------------------------------------------- -------------------------------------------------------- Game Running -------------------------------------------------------- -------- Loading map 'menu_bg.map' --------- Cache Loading: 2082 ms Entities: 795 ms Compilation: 1 ms Total: 2924 ms Meshes created: 26 Bodies created: 5 -------- Loading complete --------- Setting profile: 'Jonas' Path: 'C:\Users\Behnke\Documents/Amnesia/Main/Jonas/' ERROR: Couldn't texture 'vincent.png' -------- BEGIN LOAD FROM C:\Users\Behnke\Documents/Amnesia/Main/Jonas/custom/KillingsInAltstadtvincent/AutoSave_NULL_2012_11_8_18_45_45_0.sav --------- LOADING SAVE GAME! -------- Loading map '01_Vincentcells.map' --------- ERROR: Could not open binary file 'C:/Program Files (x86)/Steam/steamapps/common/Amnesia The Dark Descent/custom_stories/KillingsInAltstadtvincent/maps/01_Vincentcells.map_cache' ERROR: Could not map cache file 'C:/Program Files (x86)/Steam/steamapps/common/Amnesia The Dark Descent/custom_stories/KillingsInAltstadtvincent/maps/01_Vincentcells.map'. MeshEntity Loading: 1270 ms Primitive Loading: 443 ms Decal Loading: 0 ms Object Combining: 0 ms Compilation: 14 ms Combining: 458 ms Sorting: 57 ms Meshes: 7 ms Bodies: 394 ms Static Objects: 2188 ms Entities: 483 ms Compilation: 1 ms Total: 2703 ms Meshes created: 17 Bodies created: 12 -------- Loading complete --------- WARNING: Could not find player start node '' ERROR: StartPos '' does not exist! ERROR: Couldn't create material 'E:/Program Files (x86)/Amnesia - The Dark Descent/redist/billboards/KillingsInAltstadtvincent/Fur_Hat.mat' ERROR: Damage type '' does not exist! Rebuilding node connections and saving to 'C:/Program Files (x86)/Steam/steamapps/common/Amnesia The Dark Descent/custom_stories/KillingsInAltstadtvincent/maps/01_Vincentcells_boris_npc.nodes' -------- END LOAD --------- ERROR: Couldn't texture '' ERROR: Could not load texture ''! -------- Loading map '02_Vincentdungeon.map' --------- ERROR: Could not open binary file 'C:/Program Files (x86)/Steam/steamapps/common/Amnesia The Dark Descent/custom_stories/KillingsInAltstadtvincent/maps/02_Vincentdungeon.map_cache' ERROR: Could not map cache file 'C:/Program Files (x86)/Steam/steamapps/common/Amnesia The Dark Descent/custom_stories/KillingsInAltstadtvincent/maps/02_Vincentdungeon.map'. MeshEntity Loading: 1898 ms Primitive Loading: 408 ms Decal Loading: 51 ms Object Combining: 0 ms Compilation: 129 ms Combining: 3347 ms Sorting: 106 ms Meshes: 46 ms Bodies: 3195 ms Static Objects: 5839 ms WARNING: Sub mesh 'Servant_Brute1' does not exist in mesh 'enemy_suitor.msh'! WARNING: Sub mesh 'Servant_Brute1' does not exist in mesh 'enemy_suitor.msh'! ERROR: Couldn't create SoundEntity '.snt' ERROR: Cannot find sound entity '' ERROR: Couldn't create SoundEntity '.snt' ERROR: Cannot find sound entity '' ERROR: Couldn't create SoundEntity '.snt' ERROR: Cannot find sound entity '' Entities: 9925 ms Compilation: 14 ms Total: 15883 ms Meshes created: 81 Bodies created: 68 -------- Loading complete --------- Rebuilding node connections and saving to 'C:/Program Files (x86)/Steam/steamapps/common/Amnesia The Dark Descent/custom_stories/KillingsInAltstadtvincent/maps/02_Vincentdungeon_enemy_suitor.nodes' Rebuilding node connections and saving to 'C:/Program Files (x86)/Steam/steamapps/common/Amnesia The Dark Descent/custom_stories/KillingsInAltstadtvincent/maps/02_Vincentdungeon_servant_grunt.nodes' ERROR: Couldn't texture '' ERROR: Could not load texture ''! ERROR: Couldn't texture '' ERROR: Could not load texture ''! 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ERROR: Couldn't texture '' ERROR: Could not load texture ''! ERROR: Couldn't texture '' ERROR: Could not load texture ''! ERROR: Couldn't texture '' ERROR: Could not load texture ''! ERROR: Couldn't texture '' ERROR: Could not load texture ''! RE: Amnesia Problem - plutomaniac - 11-09-2012 make sure you have the latest amd drivers and do a file integrity check of the game via steam |