Custom Music FATAL ERROR (Seriously Need Assistance) - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Custom Music FATAL ERROR (Seriously Need Assistance) (/thread-19249.html) |
Custom Music FATAL ERROR (Seriously Need Assistance) - Fictionult - 11-16-2012 Hey there guys, I'll provide you with a couple of screenshots, and help is highly appreciated. I have all the code written down into my .hps file.. I followed and learned what I was suppose to script and this is currently what I have (on the .hps) To continue on, when I launch my game, select the story.. It closes the game right after showing me this message presented here.. Please, if someone has a solution on how I can fix this, please help out. Again, I'd much appreciate any help! RE: Custom Music FATAL ERROR (Seriously Need Assistance) - Adny - 11-16-2012 remove the ";" at the end of void start(string &in asParent, string &in asChild, int alState) For future reference, please just copy&paste the script directly into the chat box - it makes it easier for others to revise. RE: Custom Music FATAL ERROR (Seriously Need Assistance) - Fictionult - 11-16-2012 (11-16-2012, 06:13 PM)andyrockin123 Wrote: remove the ";" at the end of void start(string &in asParent, string &in asChild, int alState)That didn't entirely help, just gave a new error. Instead it now says main (5, 1) now as opposed to (13, 1).. Oh and. For anyone who needs this. ////////////////// // Run first time starting map void OnStart() { Fadeout(0); FadeIn(50); AddEntityCollideCallback ("PlayerStartArea_1" , "Music_1", "start", true, 1); } void start(string &in asParent, string &in asChild, int alstate) { PlaySoundAtEntity("", "Distance.snt", "PlayerStartArea_1", 0, false); } ////////////////// // Run first time starting map void OnEnter() { } ////////////////// // Run first time starting map void OnLeave() { } RE: Custom Music FATAL ERROR (Seriously Need Assistance) - Adny - 11-16-2012 the "O" in FadeOut needs to be capitalized. RE: Custom Music FATAL ERROR (Seriously Need Assistance) - Fictionult - 11-16-2012 (11-16-2012, 06:21 PM)andyrockin123 Wrote: the "O" in FadeOut needs to be capitalized.The map now runs, thanks to you. Yet no music is playing at all. Any wonder to that? RE: Custom Music FATAL ERROR (Seriously Need Assistance) - The chaser - 11-16-2012 (11-16-2012, 06:26 PM)Fictionult Wrote:This is what you have:(11-16-2012, 06:21 PM)andyrockin123 Wrote: the "O" in FadeOut needs to be capitalized.The map now runs, thanks to you. Code: ////////////////// It should be like this: Code: ////////////////// You have to specify that when the player collides with an area this one does something, right? RE: Custom Music FATAL ERROR (Seriously Need Assistance) - Fictionult - 11-16-2012 (11-16-2012, 06:40 PM)The chaser Wrote:Yours was correct, although I had to fix a couple things.(11-16-2012, 06:26 PM)Fictionult Wrote:This is what you have:(11-16-2012, 06:21 PM)andyrockin123 Wrote: the "O" in FadeOut needs to be capitalized.The map now runs, thanks to you. Still, thank you so much for your help. I appreciate all of it. |