Are things can disappear? - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Are things can disappear? (/thread-19347.html) |
Are things can disappear? - giacomo9 - 11-25-2012 I know that script " void SetEntityActive(string& asName, bool abActive); " makes something becomes active. Is there script that makes something becomes inactive? (I want to scare the player: he sees a dead body in a chair, and when he gets closer, it will disappear - I'm looking for a script that will do it). RE: Are things can disappear? - The chaser - 11-25-2012 SetEntityActive("Nameofentity", false); RE: Are things can disappear? - failedALIAS - 11-25-2012 "Are things can disappear?" Great vocabulary RE: Are things can disappear? - giacomo9 - 11-25-2012 (11-25-2012, 10:02 PM)failedALIAS Wrote: "Are things can disappear?"I'm from Poland, my English isn't very good, sorry - I do my best xD RE: Are things can disappear? - The chaser - 11-25-2012 (11-25-2012, 10:51 PM)giacomo9 Wrote:It would be: Can things dissapear?(11-25-2012, 10:02 PM)failedALIAS Wrote: "Are things can disappear?"I'm from Poland, my English isn't very good, sorry - I do my best xD Yes, the title confused me when I saw it RE: Are things can disappear? - GoranGaming - 11-26-2012 SetEntityActive(""NameOfItem", true); Makes the item appear SetEntityActive(""NameOfItem", false); Makes the item dissapear RE: Are things can disappear? - giacomo9 - 11-27-2012 Thank You all, problem solved |