![]() |
Amnesia editor - Help // questions? - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Amnesia editor - Help // questions? (/thread-19453.html) |
Amnesia editor - Help // questions? - Racingcreed - 12-05-2012 Hey, I'm trying to learn the Amnesia editor, and I'm loving it so far, the ability to create literally anything is really amazing me, however, being a student with no scripting experience, or any experience in PC editors for that matter, I'm a little unsure on how to use this editor, so I'd like to ask a few questions in the hope some of your may be able to answer, which of course, I appreciate greatly. ![]() Question One: When I load my map, the one thing I notice is the lack of sound/ambiance/music, I only hear sounds such as footsteps, picking up items, unlocking doors etc. How do I add music, sounds etc to the background? - In addition to this, how would I enable sounds when a player does a certain act? For example - A player unlocks a door, I want additional sounds, perhaps a monster? How would I do this? (Please note I appreciate simplistic instructions if possible as I'm new and find it difficult to follow instructions around scripting as I have no experience/knowledge with it). Question Two: How do I create additional "areas" to my custom story? By this I mean, when you're playing Amnesia, some doors load additional areas and break up the game via a loading screen. How do I do this? Do I have to create a separate map altogether? What codes do I need, and in what file? I really have no understanding or ideas in how to do this, so any help is greatly appreciated! Question Three - For notes, how do I add narration? What would I need to do to do this? I have the notes created, but I don't know how to add narration. Question Four - How do I enable save points, and checkpoints? If my player dies, I don't want them to go back to the start point, so how do I enable save points? In addition to the above (regarding loading additional areas), when a player returns to a previous area, is there certain points I would need to know about where they appear in that particular world? Question Five - How do I change monsters behaviors? For example, making them patrol, go to certain areas etc? Or is it random/uncontrollable? There is so much more I need to know, but this should be enough for now. Again, any help is appreciated A LOT! and thank you for taking the time to read/answer. ![]() RE: Amnesia editor - Help // questions? - GoranGaming - 12-05-2012 You have a lot to learn. But i suggest that you first learn the scripting basics and than start doing other stuff. RE: Amnesia editor - Help // questions? - The chaser - 12-05-2012 Well, let's say the numbers: 1: PlayMusic, PlaySoundAtEntity (scripts) and the sound tool are your friends when making ambience. Decals are ambience too, this thread explains you a lot of things that you may like. For the key that spawns monster, is very simple: ///We use the key in door void Key ////(Parameters) { SetSwingDoorLocked("Door", false, true); SetEntityActive("Monster_buh", true); RemoveItem("Item"); } 2: Yes, there are over 20 different maps in Amnesia, more or less. Cistern, mansion, for example. 3: ??? 4: If you die, you will spawn at the PlayerArea where you appeard first (or that I think) anyways, this explains how to make checkpoints. 5: The monsters are versatile but "retarded". So, you can make them patrol, follow a path, etc. If you make them, these are your script friends: AddEnemyPatrolNode("Monster", "Nameofthenode", 0, ""); ShowEnemyPlayerPosition("Monster"); Having them patrol is way more complicated. This explains how to do loops, but I think you won't understand it ![]() Oh, the "Amnesia modder websites" are: http://wiki.frictionalgames.com/hpl2/start http://www.frictionalgames.com/forum/forum-40.html Hope it helped! ![]() RE: Amnesia editor - Help // questions? - Racingcreed - 12-06-2012 Thanks for the prompt responses, and yeah, i can imagine there is a lot I need to learn, and I know it'll take time, but I really enjoy creating maps on consoles, so learning on the PC is something I'm really looking forward too ![]() I'll bookmark all the links you guys have provided, and if I have any more questions, I'll ask. I really appreciate your help and support, it's helping me greatly! ![]() RE: Amnesia editor - Help // questions? - The chaser - 12-06-2012 A lot to learn but a lot to enjoy too. You will know that feeling when a home-made script worked (I mean using them originally), or monsters, or the maps... anyways, I hope my basic guide helped you. RE: Amnesia editor - Help // questions? - Racingcreed - 12-06-2012 You've been a great help to me, I can't thank you enough. I love creating maps, I've made hundreds on various games such as Halo, Far Cry, Littlebigplanet, Crysis, you name it, if it has an editor, I've played it ![]() I've also read your guide to better tips for creating stories, it was most helpful and I'll certainly try to include the tips you've provided for us. ![]() |