Amnesia Custom Story ERROR! - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Amnesia Custom Story ERROR! (/thread-19549.html) |
Amnesia Custom Story ERROR! - VeNoMzTeamHysterical - 12-14-2012 hey im venomz and i am new here i was working on a piano script with effects i got some error's errors > http://i50.tinypic.com/30vmxd5.png this is my script. //////////////////////////// // Run first time starting map void OnStart() { AddUseItemCallback("", "SewersKey", "SewersDoor", "UsedKeyOnDoor", true); AddEntityCollideCallback("Player" , "ScriptArea_1" , "Murder" , true , 1); AddEntityCollideCallback("Player", "Walk_Quest_Area", "GetWalkQuest", true, 1); AddEntityCollideCallback("Player", "Walk_Complete_Area", "FinishWalkQuest", true, 1); Addtimer("pianotimer", 0, "pianotimer"); AddEntityCollideCallback("Player", "pianostop", "pianostop", true, 1); } void UsedKeyOnDoor(string &in asItem, string &in asEntity) { SetSwingDoorLocked("SewersDoor", false, true); PlaySoundAtEntity("", "unlock_door", "SewersDoor", 0, false); RemoveItem("SewersKey"); } void Murder(string &in asParent , string &in asChild , int alState) { SetEntityActive("murder" , true); } void GetWalkQuest(string &in asParent, string &in asChild, int alState) { AddQuest("walkquest", "WalkQuest"); } void FinishWalkQuest(string &in asParent, string &in asChild, int alState) { CompleteQuest("walkquest", "WalkQuest"); } void pianotimer(string &in asTimer) { PlaySoundAtEntity("piano", "general_piano03", "piano", 0, false); Addtimer("pianotimer", 18, "pianotimer"); } void pianostop(string &in asParent, string &in asChild, int alState) { StopSound("piano", 0); RemoveTimer("pianotimer"); SetLeverStuckState("piano", 0, true; AddPropImpulse("piano", 0, 0, 100, "World"); PlaySoundAtEntity("piano", "break_wood", "piano", 0, false); CreateParticleSystemAtEntity("", "ps_dust_impact.ps", "impact", false); } //////////////////////////// // Run when entering map void OnEnter() { } //////////////////////////// // Run when leaving map void OnLeave() { } RE: Amnesia Custom Story ERROR! - The chaser - 12-14-2012 This should go here. Anyways: The timer thing: I think it's because you put 0 instead 0.1, or something like that. The other issue is that you have a ": )" instead a ")". So, the script would be: Code: //////////////////////////// RE: Amnesia Custom Story ERROR! - Bridge - 12-14-2012 Perhaps the function's name is AddTimer and not Addtimer? RE: Amnesia Custom Story ERROR! - VeNoMzTeamHysterical - 12-14-2012 OMG it fixed thanks alot guys i +rep you both! RE: Amnesia Custom Story ERROR! - The chaser - 12-14-2012 (12-14-2012, 09:16 PM)Bridge Wrote: Perhaps the function's name is AddTimer and not Addtimer?Holy s**t, is true. Bridge, you have an amazing eye RE: Amnesia Custom Story ERROR! - VeNoMzTeamHysterical - 12-15-2012 (12-14-2012, 09:49 PM)The chaser Wrote:That was the problem i also had : but has to be " i typed to fast i think but annyway thanks for you're help and time(12-14-2012, 09:16 PM)Bridge Wrote: Perhaps the function's name is AddTimer and not Addtimer?Holy s**t, is true. Bridge, you have an amazing eye |