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Trouble launching Amnesia - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Technical Support (https://www.frictionalgames.com/forum/forum-57.html) +--- Forum: Technical Support - Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-31.html) +--- Thread: Trouble launching Amnesia (/thread-19553.html) |
Trouble launching Amnesia - Acrylic - 12-15-2012 Hey, so when I go ahead and try to launch the game, it crashes and brings up this BlackBox message. Here's the link: http://s10.postimage.org/is1ktaut5/halp.png And, in case anyone needs it, here's my hpl.log Version 1.20 -------- THE HPL ENGINE LOG ------------ Engine build ID 20101021192547 Creating Engine Modules -------------------------------------------------------- Creating graphics module Creating system module Creating resource module Creating input module Creating sound module Creating physics module Creating ai module Creating gui module Creating generate module Creating haptic module Creating scene module -------------------------------------------------------- Initializing Resources Module -------------------------------------------------------- Creating loader handlers Creating resource managers Adding loaders to handlers -------------------------------------------------------- Initializing Graphics Module -------------------------------------------------------- Init lowlevel graphics: 1024x768 bpp:32 fs:1 ms:0 gpufmt:2 cap:'Amnesia - The Dark Descent - Loading...' pos ![]() Setting video mode: 1024 x 768 - 32 bpp Init Glew...OK Setting up OpenGL Vendor: NVIDIA Corporation Renderer: GeForce 8600M GT/PCI/SSE2 Version: 2.1.2 Max texture image units: 32 Max texture coord units: 8 Max user clip planes: 6 Two sided stencil: 0 Vertex Buffer Object: 0 Anisotropic filtering: 0 Multisampling: 0 Texture compression: 0 Texture compression S3TC: 0 Auto generate MipMaps: 0 Render to texture: 0 Max draw buffers: 8 Max color render targets: 8 Packed depth-stencil: 0 Texture float: 0 GLSL Version: 1.20 NVIDIA via Cg compiler ShaderModel 2: 0 ShaderModel 3: 1 ShaderModel 4: 0 OGL ATIFragmentShader: 0 ATTENTION: System does not support const arrays in glsl! Setting up G-Bugger: type: 0 texturenum: 3 ERROR: Could not create a depth stencil buffer size 1024x768, depthbits: 24 stencilbits: 8 ERROR: Could not create a depth stencil buffer size 512x384, depthbits: 24 stencilbits: 8 ERROR: Could not create a frame buffer! RE: Trouble launching Amnesia - plutomaniac - 12-15-2012 update your graphics card drivers RE: Trouble launching Amnesia - The chaser - 12-17-2012 (12-15-2012, 01:17 PM)plutomaniac Wrote: update your graphics card driversNot actually anything of help, but lately you are always saying "Upload drivers" ![]() Sorry for this useless post, I had to say it. RE: Trouble launching Amnesia - plutomaniac - 12-17-2012 upload? I always write update RE: Trouble launching Amnesia - The chaser - 12-18-2012 (12-17-2012, 10:35 PM)plutomaniac Wrote: upload? I always write updateBy upload I meant posting the drivers ![]() Yea, you always say update drivers too ![]() RE: Trouble launching Amnesia - plutomaniac - 12-18-2012 95% of times is about the drivers, that's why |