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Help with sound - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Help with sound (/thread-19584.html) |
Help with sound - Storfigge - 12-18-2012 Why wont this work? I've checked the forums and sat for a freaking hour trying to fix it -.- nothing seems to work? I've made an .snt file according to the wiki but again it wont work. Heres the code void OnStart() { AddEntityCollideCallback("Player", "Scream1", "sound", true, 1); } void sound(string &in asParent, string &in asChild, int alState) { PlaySoundAtEntity("", "scream.ogg", "Player", 0, true); } void OnEnter() { } void OnLeave() { } RE: Help with sound - The chaser - 12-18-2012 (12-18-2012, 02:04 PM)Storfigge Wrote: Why wont this work? I've checked the forums and sat for a freaking hour trying to fix it -.- nothing seems to work? I've made an .snt file according to the wiki but again it wont work.Sounds extension is .snt, not .ogg. That one is for music. The .snt format is a text format with a sound file (an .ogg) and it gives it some certain properties (loop, volume, etc) RE: Help with sound - Storfigge - 12-18-2012 (12-18-2012, 02:11 PM)The chaser Wrote:Lol I thought I tried .snt earlier but apparently I hadn't(12-18-2012, 02:04 PM)Storfigge Wrote: Why wont this work? I've checked the forums and sat for a freaking hour trying to fix it -.- nothing seems to work? I've made an .snt file according to the wiki but again it wont work.Sounds extension is .snt, not .ogg. That one is for music. The .snt format is a text format with a sound file (an .ogg) and it gives it some certain properties (loop, volume, etc) ![]() |